1507 lines
61 KiB
C#
1507 lines
61 KiB
C#
using System.Linq;
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using System.Xml.Linq;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Barotrauma.IO;
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using Barotrauma.Extensions;
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#if CLIENT
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Graphics;
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using Barotrauma.Tutorials;
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#endif
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using System;
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namespace Barotrauma
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{
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public enum WindowMode
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{
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Windowed, Fullscreen, BorderlessWindowed
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}
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public enum LosMode
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{
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None,
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Transparent,
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Opaque
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}
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public partial class GameSettings
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{
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public const string SavePath = "config.xml";
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public const string PlayerSavePath = "config_player.xml";
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public const string VanillaContentPackagePath = "Data/ContentPackages/Vanilla";
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public int GraphicsWidth { get; set; }
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public int GraphicsHeight { get; set; }
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public bool VSyncEnabled { get; set; }
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public bool TextureCompressionEnabled { get; set; }
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public bool EnableSplashScreen { get; set; }
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public int ParticleLimit { get; set; }
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public float LightMapScale { get; set; }
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public bool ChromaticAberrationEnabled { get; set; }
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public bool PauseOnFocusLost { get; set; }
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public bool MuteOnFocusLost { get; set; }
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public bool DynamicRangeCompressionEnabled { get; set; }
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public bool VoipAttenuationEnabled { get; set; }
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public bool UseDirectionalVoiceChat { get; set; }
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public IList<string> CaptureDeviceNames;
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public enum VoiceMode
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{
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Disabled,
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PushToTalk,
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Activity
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};
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public VoiceMode VoiceSetting { get; set; }
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public string VoiceCaptureDevice { get; set; }
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public float NoiseGateThreshold { get; set; }
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#if CLIENT
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private KeyOrMouse[] keyMapping;
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private KeyOrMouse[] inventoryKeyMapping;
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#endif
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private WindowMode windowMode;
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private LosMode losMode;
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public List<Pair<string, int>> jobPreferences;
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public string QuickStartSubmarineName;
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#if USE_STEAM
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public bool RequireSteamAuthentication { get; set; }
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public bool UseSteamMatchmaking { get; set; }
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#else
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public bool RequireSteamAuthentication
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{
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get { return false; }
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set { /*do nothing*/ }
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}
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public bool UseSteamMatchmaking
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{
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get { return false; }
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set { /*do nothing*/ }
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}
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#endif
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public bool UseDualModeSockets { get; set; } = true;
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public bool AutoUpdateWorkshopItems;
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public WindowMode WindowMode
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{
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get { return windowMode; }
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set
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{
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#if (OSX)
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// Fullscreen doesn't work on macOS, so just force any usage of it to borderless windowed.
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if (value == WindowMode.Fullscreen)
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{
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windowMode = WindowMode.BorderlessWindowed;
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return;
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}
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#endif
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windowMode = value;
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}
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}
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public List<Pair<string, int>> JobPreferences
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{
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get { return jobPreferences; }
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set { jobPreferences = value; }
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}
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public bool AreJobPreferencesEqual(List<Pair<string, int>> compareTo)
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{
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if (jobPreferences == null || compareTo == null) return false;
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if (jobPreferences.Count != compareTo.Count) return false;
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for (int i = 0; i < jobPreferences.Count; i++)
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{
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if (jobPreferences[i].First != compareTo[i].First || jobPreferences[i].Second != compareTo[i].Second) return false;
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}
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return true;
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}
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public int CharacterHeadIndex { get; set; }
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public int CharacterHairIndex { get; set; }
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public int CharacterBeardIndex { get; set; }
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public int CharacterMoustacheIndex { get; set; }
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public int CharacterFaceAttachmentIndex { get; set; }
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public Gender CharacterGender { get; set; }
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public Race CharacterRace { get; set; }
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private float aimAssistAmount;
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public float AimAssistAmount
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{
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get { return aimAssistAmount; }
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set { aimAssistAmount = MathHelper.Clamp(value, 0.0f, 5.0f); }
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}
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public bool EnableMouseLook { get; set; } = true;
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public bool CrewMenuOpen { get; set; } = true;
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public bool ChatOpen { get; set; } = true;
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public float CorpseDespawnDelay { get; set; } = 10.0f * 60.0f;
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/// <summary>
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/// How many corpses there can be in a sub before they start to get despawned
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/// </summary>
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public int CorpsesPerSubDespawnThreshold { get; set; } = 5;
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private string overrideSaveFolder, overrideMultiplayerSaveFolder;
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private bool unsavedSettings;
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public bool UnsavedSettings
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{
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get
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{
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return unsavedSettings;
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}
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private set
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{
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unsavedSettings = value;
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#if CLIENT
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if (applyButton != null)
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{
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applyButton.Enabled = unsavedSettings;
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applyButton.Text = TextManager.Get(unsavedSettings ? "ApplySettingsButtonUnsavedChanges" : "ApplySettingsButton");
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}
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#endif
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}
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}
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private float soundVolume, musicVolume, voiceChatVolume, microphoneVolume;
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public float SoundVolume
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{
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get { return soundVolume; }
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set
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{
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soundVolume = MathHelper.Clamp(value, 0.0f, 1.0f);
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#if CLIENT
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if (GameMain.SoundManager != null)
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{
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GameMain.SoundManager.SetCategoryGainMultiplier("default", soundVolume, 0);
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GameMain.SoundManager.SetCategoryGainMultiplier("ui", soundVolume, 0);
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GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", soundVolume, 0);
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}
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#endif
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}
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}
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public float MusicVolume
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{
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get { return musicVolume; }
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set
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{
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musicVolume = MathHelper.Clamp(value, 0.0f, 1.0f);
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#if CLIENT
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GameMain.SoundManager?.SetCategoryGainMultiplier("music", musicVolume * 0.7f, 0);
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#endif
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}
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}
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public float VoiceChatVolume
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{
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get { return voiceChatVolume; }
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set
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{
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voiceChatVolume = MathHelper.Clamp(value, 0.0f, 2.0f);
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#if CLIENT
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GameMain.SoundManager?.SetCategoryGainMultiplier("voip", Math.Min(voiceChatVolume, 1.0f), 0);
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#endif
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}
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}
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public int VoiceChatCutoffPrevention
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{
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get;
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set;
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}
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public const float MaxMicrophoneVolume = 10.0f;
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public float MicrophoneVolume
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{
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get { return microphoneVolume; }
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set
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{
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microphoneVolume = MathHelper.Clamp(value, 0.2f, MaxMicrophoneVolume);
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}
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}
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public string Language
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{
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get { return TextManager.Language; }
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set { TextManager.Language = value; }
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}
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public readonly List<ContentPackage> SelectedContentPackages = new List<ContentPackage>();
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public bool ContentPackageSelectionDirtyNotification
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{
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get;
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set;
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}
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public bool ContentPackageSelectionDirty
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{
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get;
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private set;
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}
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public volatile bool SuppressModFolderWatcher;
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#if DEBUG
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public bool AutomaticQuickStartEnabled { get; set; }
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public bool TextManagerDebugModeEnabled { get; set; }
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#endif
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private System.IO.FileSystemWatcher modsFolderWatcher;
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private int ContentFileLoadOrder(ContentFile a)
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{
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switch (a.Type)
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{
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case ContentType.Text:
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return -2;
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case ContentType.Afflictions:
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return -1;
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case ContentType.ItemAssembly:
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return 1;
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default:
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return 0;
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}
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}
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public void SelectCorePackage(ContentPackage contentPackage, bool forceReloadAll = false)
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{
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ContentPackage otherCorePackage = SelectedContentPackages.Where(cp => cp.CorePackage).First();
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SelectedContentPackages.Remove(otherCorePackage);
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SelectedContentPackages.Add(contentPackage);
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ContentPackage.SortContentPackages();
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List<ContentFile> filesToRemove = otherCorePackage.Files.Where(f1 => forceReloadAll ||
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!contentPackage.Files.Any(f2 =>
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Path.GetFullPath(f1.Path).CleanUpPath() == Path.GetFullPath(f2.Path).CleanUpPath())).ToList();
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List<ContentFile> filesToAdd = contentPackage.Files.Where(f1 => forceReloadAll ||
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!otherCorePackage.Files.Any(f2 =>
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Path.GetFullPath(f1.Path).CleanUpPath() == Path.GetFullPath(f2.Path).CleanUpPath())).ToList();
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DisableContentPackageItems(filesToRemove.OrderBy(ContentFileLoadOrder));
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EnableContentPackageItems(filesToAdd.OrderBy(ContentFileLoadOrder));
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RefreshContentPackageItems(filesToAdd.Concat(filesToRemove));
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}
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public void SelectContentPackage(ContentPackage contentPackage)
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{
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if (!SelectedContentPackages.Contains(contentPackage))
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{
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SelectedContentPackages.Add(contentPackage);
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ContentPackage.SortContentPackages();
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EnableContentPackageItems(contentPackage.Files.OrderBy(ContentFileLoadOrder));
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RefreshContentPackageItems(contentPackage.Files);
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}
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}
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public void DeselectContentPackage(ContentPackage contentPackage)
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{
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if (SelectedContentPackages.Contains(contentPackage))
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{
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SelectedContentPackages.Remove(contentPackage);
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ContentPackage.SortContentPackages();
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DisableContentPackageItems(contentPackage.Files.OrderBy(ContentFileLoadOrder));
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RefreshContentPackageItems(contentPackage.Files);
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}
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}
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private void EnableContentPackageItems(IOrderedEnumerable<ContentFile> files)
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{
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foreach (ContentFile file in files)
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{
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switch (file.Type)
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{
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case ContentType.Character:
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CharacterPrefab.LoadFromFile(file);
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break;
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case ContentType.Corpses:
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CorpsePrefab.LoadFromFile(file);
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break;
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case ContentType.NPCConversations:
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NPCConversation.LoadFromFile(file);
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break;
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case ContentType.Jobs:
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JobPrefab.LoadFromFile(file);
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break;
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case ContentType.Item:
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ItemPrefab.LoadFromFile(file);
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break;
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case ContentType.ItemAssembly:
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new ItemAssemblyPrefab(file.Path);
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break;
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case ContentType.Structure:
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StructurePrefab.LoadFromFile(file);
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break;
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case ContentType.Text:
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TextManager.LoadTextPack(file.Path);
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break;
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#if CLIENT
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case ContentType.Particles:
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GameMain.ParticleManager?.LoadPrefabsFromFile(file);
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break;
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case ContentType.Decals:
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GameMain.DecalManager?.LoadFromFile(file);
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break;
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#endif
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}
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UpdateContentPackageDirtyFlag(file);
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}
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}
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private void DisableContentPackageItems(IOrderedEnumerable<ContentFile> files)
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{
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foreach (ContentFile file in files)
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{
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switch (file.Type)
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{
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case ContentType.Character:
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CharacterPrefab.RemoveByFile(file.Path);
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break;
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case ContentType.Corpses:
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CorpsePrefab.RemoveByFile(file.Path);
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break;
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case ContentType.NPCConversations:
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NPCConversation.RemoveByFile(file.Path);
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break;
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case ContentType.Jobs:
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JobPrefab.RemoveByFile(file.Path);
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break;
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case ContentType.Item:
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ItemPrefab.RemoveByFile(file.Path);
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break;
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case ContentType.ItemAssembly:
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ItemAssemblyPrefab.Remove(file.Path);
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break;
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case ContentType.Structure:
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StructurePrefab.RemoveByFile(file.Path);
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break;
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case ContentType.Text:
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TextManager.RemoveTextPack(file.Path);
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break;
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#if CLIENT
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case ContentType.Particles:
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GameMain.ParticleManager?.RemovePrefabsByFile(file.Path);
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break;
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case ContentType.Decals:
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GameMain.DecalManager?.RemoveByFile(file.Path);
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break;
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#endif
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}
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UpdateContentPackageDirtyFlag(file);
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}
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}
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private void RefreshContentPackageItems(IEnumerable<ContentFile> files)
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{
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if (files.Any(f => f.Type == ContentType.Afflictions)) { AfflictionPrefab.LoadAll(GameMain.Instance.GetFilesOfType(ContentType.Afflictions)); }
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if (files.Any(f => f.Type == ContentType.Submarine)) { SubmarineInfo.RefreshSavedSubs(); }
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if (files.Any(f => f.Type == ContentType.Item)) { ItemPrefab.InitFabricationRecipes(); }
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if (files.Any(f => f.Type == ContentType.RuinConfig)) { RuinGeneration.RuinGenerationParams.ClearAll(); }
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if (files.Any(f => f.Type == ContentType.RandomEvents)) { ScriptedEventSet.LoadPrefabs(); }
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if (files.Any(f => f.Type == ContentType.Missions)) { MissionPrefab.Init(); }
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if (files.Any(f => f.Type == ContentType.LevelObjectPrefabs)) { LevelObjectPrefab.LoadAll(); }
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if (files.Any(f => f.Type == ContentType.LocationTypes)) { LocationType.Init(); }
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if (files.Any(f => f.Type == ContentType.MapGenerationParameters)) { MapGenerationParams.Init(); }
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if (files.Any(f => f.Type == ContentType.LevelGenerationParameters)) { LevelGenerationParams.LoadPresets(); }
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if (files.Any(f => f.Type == ContentType.TraitorMissions)) { TraitorMissionPrefab.Init(); }
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if (files.Any(f => f.Type == ContentType.Orders)) { Order.Init(); }
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if (files.Any(f => f.Type == ContentType.EventManagerSettings)) { EventManagerSettings.Init(); }
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if (files.Any(f => f.Type == ContentType.WreckAIConfig)) { WreckAIConfig.LoadAll(); }
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if (files.Any(f => f.Type == ContentType.SkillSettings)) { SkillSettings.Load(GameMain.Instance.GetFilesOfType(ContentType.SkillSettings)); }
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#if CLIENT
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if (files.Any(f => f.Type == ContentType.Tutorials)) { Tutorial.Init(); }
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if (files.Any(f => f.Type == ContentType.Sounds)) { SoundPlayer.Init().ForEach(_ => { return; }); }
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#endif
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}
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private readonly static ContentType[] hotswappableContentTypes = new ContentType[]
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{
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ContentType.Character,
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ContentType.Corpses,
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ContentType.NPCConversations,
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ContentType.Jobs,
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ContentType.Orders,
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ContentType.EventManagerSettings,
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ContentType.Item,
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ContentType.ItemAssembly,
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ContentType.Structure,
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ContentType.Submarine,
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ContentType.Text,
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ContentType.Afflictions,
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ContentType.RuinConfig,
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ContentType.RandomEvents,
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ContentType.Missions,
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ContentType.LevelObjectPrefabs,
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ContentType.LocationTypes,
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ContentType.MapGenerationParameters,
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ContentType.LevelGenerationParameters,
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ContentType.Sounds,
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ContentType.Particles,
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ContentType.Decals,
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ContentType.Outpost,
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ContentType.Wreck,
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ContentType.WreckAIConfig,
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ContentType.BackgroundCreaturePrefabs,
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ContentType.ServerExecutable,
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ContentType.TraitorMissions,
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ContentType.Tutorials,
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ContentType.SkillSettings,
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ContentType.None
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};
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private void UpdateContentPackageDirtyFlag(ContentFile file)
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{
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if (!hotswappableContentTypes.Contains(file.Type))
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{
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if (ContentPackage.MultiplayerIncompatibleContent.Contains(file.Type))
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{
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ContentPackageSelectionDirty = true;
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}
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ContentPackageSelectionDirtyNotification = true;
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}
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}
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public void ReorderSelectedContentPackages<T>(Func<ContentPackage, T> orderFunction)
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{
|
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ContentPackage.List = ContentPackage.List
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.OrderByDescending(p => p.CorePackage)
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.ThenBy(orderFunction)
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.ToList();
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ContentPackage.SortContentPackages();
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|
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CharacterPrefab.Prefabs.SortAll();
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AfflictionPrefab.Prefabs.SortAll();
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|
JobPrefab.Prefabs.SortAll();
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ItemPrefab.Prefabs.SortAll();
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CoreEntityPrefab.Prefabs.SortAll();
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ItemAssemblyPrefab.Prefabs.SortAll();
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StructurePrefab.Prefabs.SortAll();
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SubmarineInfo.RefreshSavedSubs();
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ItemPrefab.InitFabricationRecipes();
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RuinGeneration.RuinGenerationParams.ClearAll();
|
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ScriptedEventSet.LoadPrefabs();
|
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MissionPrefab.Init();
|
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LevelObjectPrefab.LoadAll();
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LocationType.Init();
|
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MapGenerationParams.Init();
|
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LevelGenerationParams.LoadPresets();
|
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TraitorMissionPrefab.Init();
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Order.Init();
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EventManagerSettings.Init();
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WreckAIConfig.LoadAll();
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SkillSettings.Load(GameMain.Instance.GetFilesOfType(ContentType.SkillSettings));
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#if CLIENT
|
|
GameMain.DecalManager.Prefabs.SortAll();
|
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GameMain.ParticleManager.Prefabs.SortAll();
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SoundPlayer.Init().ForEach(_ => { return; });
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#endif
|
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}
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|
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private HashSet<string> selectedContentPackagePaths = new HashSet<string>();
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|
|
|
public string MasterServerUrl { get; set; }
|
|
public string RemoteContentUrl { get; set; }
|
|
public bool AutoCheckUpdates { get; set; }
|
|
public bool WasGameUpdated { get; set; }
|
|
|
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private string playerName;
|
|
public string PlayerName
|
|
{
|
|
get
|
|
{
|
|
return string.IsNullOrWhiteSpace(playerName) ? Steam.SteamManager.GetUsername() : playerName;
|
|
}
|
|
set
|
|
{
|
|
if (playerName != value)
|
|
{
|
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playerName = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
public LosMode LosMode
|
|
{
|
|
get { return losMode; }
|
|
set { losMode = value; }
|
|
}
|
|
|
|
private const float MinHUDScale = 0.75f, MaxHUDScale = 1.25f;
|
|
public static float HUDScale { get; set; }
|
|
private const float MinInventoryScale = 0.75f, MaxInventoryScale = 1.25f;
|
|
public static float InventoryScale { get; set; }
|
|
|
|
public List<string> CompletedTutorialNames { get; private set; }
|
|
|
|
public static bool VerboseLogging { get; set; }
|
|
public static bool SaveDebugConsoleLogs { get; set; }
|
|
|
|
public bool CampaignDisclaimerShown, EditorDisclaimerShown;
|
|
|
|
private static bool sendUserStatistics = true;
|
|
public static bool SendUserStatistics
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
/*#if DEBUG
|
|
return false;
|
|
#endif
|
|
return sendUserStatistics;*/
|
|
}
|
|
set
|
|
{
|
|
sendUserStatistics = value;
|
|
GameMain.Config.SaveNewPlayerConfig();
|
|
}
|
|
}
|
|
public static bool ShowUserStatisticsPrompt { get; set; }
|
|
|
|
public bool ShowLanguageSelectionPrompt { get; set; }
|
|
|
|
private bool showTutorialSkipWarning = true;
|
|
|
|
public static bool EnableSubmarineAutoSave { get; set; }
|
|
public static Color SubEditorBackgroundColor { get; set; }
|
|
|
|
public bool ShowTutorialSkipWarning
|
|
{
|
|
get { return showTutorialSkipWarning && CompletedTutorialNames.Count == 0; }
|
|
set { showTutorialSkipWarning = value; }
|
|
}
|
|
|
|
public GameSettings()
|
|
{
|
|
ContentPackage.LoadAll();
|
|
CompletedTutorialNames = new List<string>();
|
|
|
|
LoadDefaultConfig();
|
|
|
|
if (WasGameUpdated)
|
|
{
|
|
UpdaterUtil.CleanOldFiles();
|
|
WasGameUpdated = false;
|
|
SaveNewDefaultConfig();
|
|
}
|
|
|
|
LoadPlayerConfig();
|
|
|
|
modsFolderWatcher = new System.IO.FileSystemWatcher("Mods");
|
|
modsFolderWatcher.Filter = "*";
|
|
modsFolderWatcher.NotifyFilter = System.IO.NotifyFilters.LastWrite | System.IO.NotifyFilters.FileName | System.IO.NotifyFilters.DirectoryName;
|
|
modsFolderWatcher.Created += OnModFolderUpdate;
|
|
modsFolderWatcher.Deleted += OnModFolderUpdate;
|
|
modsFolderWatcher.Renamed += OnModFolderUpdate;
|
|
modsFolderWatcher.EnableRaisingEvents = true;
|
|
}
|
|
|
|
private void OnModFolderUpdate(object sender, System.IO.FileSystemEventArgs e)
|
|
{
|
|
if (SuppressModFolderWatcher || (GameMain.NetworkMember?.IsClient ?? false)) { return; }
|
|
switch (e.ChangeType)
|
|
{
|
|
case System.IO.WatcherChangeTypes.Created:
|
|
{
|
|
string cpPath = Path.GetFullPath(Path.Combine(e.FullPath, Steam.SteamManager.MetadataFileName)).CleanUpPath();
|
|
if (File.Exists(cpPath) && !ContentPackage.List.Any(cp => Path.GetFullPath(cp.Path).CleanUpPath() == cpPath))
|
|
{
|
|
var cp = new ContentPackage(cpPath);
|
|
ContentPackage.List.Add(cp);
|
|
}
|
|
}
|
|
break;
|
|
case System.IO.WatcherChangeTypes.Deleted:
|
|
{
|
|
string cpPath = Path.GetFullPath(Path.Combine(e.FullPath, Steam.SteamManager.MetadataFileName)).CleanUpPath();
|
|
var toRemove = ContentPackage.List.Where(cp => Path.GetFullPath(cp.Path).CleanUpPath() == cpPath).ToList();
|
|
var packagesToDeselect = GameMain.Config.SelectedContentPackages.Where(p => toRemove.Contains(p)).ToList();
|
|
foreach (var cp in packagesToDeselect)
|
|
{
|
|
if (cp.CorePackage)
|
|
{
|
|
GameMain.Config.SelectCorePackage(ContentPackage.List.Find(cpp => cpp.CorePackage && !toRemove.Contains(cpp)));
|
|
}
|
|
else
|
|
{
|
|
GameMain.Config.DeselectContentPackage(cp);
|
|
}
|
|
}
|
|
|
|
foreach (var cp in toRemove)
|
|
{
|
|
ContentPackage.List.Remove(cp);
|
|
}
|
|
}
|
|
break;
|
|
case System.IO.WatcherChangeTypes.Renamed:
|
|
{
|
|
System.IO.RenamedEventArgs renameArgs = e as System.IO.RenamedEventArgs;
|
|
|
|
string cpPath = Path.GetFullPath(Path.Combine(renameArgs.OldFullPath, Steam.SteamManager.MetadataFileName)).CleanUpPath();
|
|
var toRemove = ContentPackage.List.Where(cp => Path.GetFullPath(cp.Path).CleanUpPath() == cpPath).ToList();
|
|
foreach (var cp in toRemove)
|
|
{
|
|
GameMain.Config.DeselectContentPackage(cp);
|
|
ContentPackage.List.Remove(cp);
|
|
}
|
|
|
|
cpPath = Path.GetFullPath(Path.Combine(renameArgs.FullPath, Steam.SteamManager.MetadataFileName)).CleanUpPath();
|
|
if (File.Exists(cpPath) && !ContentPackage.List.Any(cp => Path.GetFullPath(cp.Path).CleanUpPath() == cpPath))
|
|
{
|
|
var cp = new ContentPackage(cpPath);
|
|
ContentPackage.List.Add(cp);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void LoadDefaultConfig(bool setLanguage = true)
|
|
{
|
|
XDocument doc = XMLExtensions.TryLoadXml(SavePath);
|
|
if (doc == null)
|
|
{
|
|
GraphicsWidth = 1024;
|
|
GraphicsHeight = 768;
|
|
MasterServerUrl = "";
|
|
SelectContentPackage(ContentPackage.List.Any() ? ContentPackage.List[0] : new ContentPackage(""));
|
|
jobPreferences = new List<Pair<string, int>>();
|
|
return;
|
|
}
|
|
|
|
bool resetLanguage = setLanguage || string.IsNullOrEmpty(Language);
|
|
SetDefaultValues(resetLanguage);
|
|
#if CLIENT
|
|
SetDefaultBindings(doc, legacy: false);
|
|
#endif
|
|
|
|
MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", MasterServerUrl);
|
|
RemoteContentUrl = doc.Root.GetAttributeString("remotecontenturl", RemoteContentUrl);
|
|
WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", WasGameUpdated);
|
|
VerboseLogging = doc.Root.GetAttributeBool("verboselogging", VerboseLogging);
|
|
SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", SaveDebugConsoleLogs);
|
|
AutoUpdateWorkshopItems = doc.Root.GetAttributeBool("autoupdateworkshopitems", AutoUpdateWorkshopItems);
|
|
|
|
LoadGeneralSettings(doc, resetLanguage);
|
|
LoadGraphicSettings(doc);
|
|
LoadAudioSettings(doc);
|
|
#if CLIENT
|
|
LoadControls(doc);
|
|
#endif
|
|
LoadContentPackages(doc);
|
|
|
|
#if DEBUG
|
|
WindowMode = WindowMode.Windowed;
|
|
#endif
|
|
|
|
UnsavedSettings = false;
|
|
}
|
|
|
|
private void SaveNewDefaultConfig()
|
|
{
|
|
XDocument doc = new XDocument();
|
|
|
|
if (doc.Root == null)
|
|
{
|
|
doc.Add(new XElement("config"));
|
|
}
|
|
|
|
doc.Root.Add(
|
|
new XAttribute("language", TextManager.Language),
|
|
new XAttribute("masterserverurl", MasterServerUrl),
|
|
new XAttribute("remotecontenturl", RemoteContentUrl),
|
|
new XAttribute("autocheckupdates", AutoCheckUpdates),
|
|
new XAttribute("musicvolume", musicVolume),
|
|
new XAttribute("soundvolume", soundVolume),
|
|
new XAttribute("microphonevolume", microphoneVolume),
|
|
new XAttribute("voicechatvolume", voiceChatVolume),
|
|
new XAttribute("voicechatcutoffprevention", VoiceChatCutoffPrevention),
|
|
new XAttribute("verboselogging", VerboseLogging),
|
|
new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
|
|
new XAttribute("submarineautosave", EnableSubmarineAutoSave),
|
|
new XAttribute("subeditorbackground", XMLExtensions.ColorToString(SubEditorBackgroundColor)),
|
|
new XAttribute("enablesplashscreen", EnableSplashScreen),
|
|
new XAttribute("usesteammatchmaking", UseSteamMatchmaking),
|
|
new XAttribute("quickstartsub", QuickStartSubmarineName),
|
|
new XAttribute("requiresteamauthentication", RequireSteamAuthentication),
|
|
new XAttribute("aimassistamount", aimAssistAmount),
|
|
new XAttribute("tutorialskipwarning", ShowTutorialSkipWarning));
|
|
|
|
if (!ShowUserStatisticsPrompt)
|
|
{
|
|
doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
|
|
}
|
|
|
|
if (WasGameUpdated)
|
|
{
|
|
doc.Root.Add(new XAttribute("wasgameupdated", true));
|
|
}
|
|
|
|
XElement gMode = doc.Root.Element("graphicsmode");
|
|
if (gMode == null)
|
|
{
|
|
gMode = new XElement("graphicsmode");
|
|
doc.Root.Add(gMode);
|
|
}
|
|
if (GraphicsWidth == 0 || GraphicsHeight == 0)
|
|
{
|
|
gMode.ReplaceAttributes(new XAttribute("displaymode", windowMode));
|
|
}
|
|
else
|
|
{
|
|
gMode.ReplaceAttributes(
|
|
new XAttribute("width", GraphicsWidth),
|
|
new XAttribute("height", GraphicsHeight),
|
|
new XAttribute("vsync", VSyncEnabled),
|
|
new XAttribute("framelimit", Timing.FrameLimit),
|
|
new XAttribute("displaymode", windowMode));
|
|
}
|
|
|
|
XElement gSettings = doc.Root.Element("graphicssettings");
|
|
if (gSettings == null)
|
|
{
|
|
gSettings = new XElement("graphicssettings");
|
|
doc.Root.Add(gSettings);
|
|
}
|
|
|
|
gSettings.ReplaceAttributes(
|
|
new XAttribute("particlelimit", ParticleLimit),
|
|
new XAttribute("lightmapscale", LightMapScale),
|
|
new XAttribute("chromaticaberration", ChromaticAberrationEnabled),
|
|
new XAttribute("losmode", LosMode),
|
|
new XAttribute("hudscale", HUDScale),
|
|
new XAttribute("inventoryscale", InventoryScale));
|
|
|
|
foreach (ContentPackage contentPackage in SelectedContentPackages)
|
|
{
|
|
if (contentPackage.Path.Contains(VanillaContentPackagePath))
|
|
{
|
|
doc.Root.Add(new XElement("contentpackage", new XAttribute("path", contentPackage.Path)));
|
|
break;
|
|
}
|
|
}
|
|
|
|
#if CLIENT
|
|
var keyMappingElement = new XElement("keymapping");
|
|
doc.Root.Add(keyMappingElement);
|
|
for (int i = 0; i < keyMapping.Length; i++)
|
|
{
|
|
KeyOrMouse bind = keyMapping[i];
|
|
if (bind.MouseButton == MouseButton.None)
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), bind.Key));
|
|
}
|
|
else
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), bind.MouseButton));
|
|
}
|
|
}
|
|
|
|
var inventoryKeyMappingElement = new XElement("inventorykeymapping");
|
|
doc.Root.Add(inventoryKeyMappingElement);
|
|
for (int i = 0; i < inventoryKeyMapping.Length; i++)
|
|
{
|
|
KeyOrMouse bind = inventoryKeyMapping[i];
|
|
if (bind.MouseButton == MouseButton.None)
|
|
{
|
|
inventoryKeyMappingElement.Add(new XAttribute($"slot{i}", bind.Key));
|
|
}
|
|
else
|
|
{
|
|
inventoryKeyMappingElement.Add(new XAttribute($"slot{i}", bind.MouseButton));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
var gameplay = new XElement("gameplay");
|
|
var jobPreferences = new XElement("jobpreferences");
|
|
foreach (Pair<string, int> job in JobPreferences)
|
|
{
|
|
XElement jobElement = new XElement("job");
|
|
jobElement.Add(new XAttribute("identifier", job.First));
|
|
jobElement.Add(new XAttribute("variant", job.Second));
|
|
jobPreferences.Add(jobElement);
|
|
}
|
|
gameplay.Add(jobPreferences);
|
|
doc.Root.Add(gameplay);
|
|
|
|
var playerElement = new XElement("player",
|
|
new XAttribute("name", playerName ?? ""),
|
|
new XAttribute("headindex", CharacterHeadIndex),
|
|
new XAttribute("gender", CharacterGender),
|
|
new XAttribute("race", CharacterRace),
|
|
new XAttribute("hairindex", CharacterHairIndex),
|
|
new XAttribute("beardindex", CharacterBeardIndex),
|
|
new XAttribute("moustacheindex", CharacterMoustacheIndex),
|
|
new XAttribute("faceattachmentindex", CharacterFaceAttachmentIndex));
|
|
doc.Root.Add(playerElement);
|
|
|
|
System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings
|
|
{
|
|
Indent = true,
|
|
OmitXmlDeclaration = true,
|
|
NewLineOnAttributes = true
|
|
};
|
|
|
|
try
|
|
{
|
|
using (var writer = XmlWriter.Create(SavePath, settings))
|
|
{
|
|
doc.WriteTo(writer);
|
|
writer.Flush();
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Saving game settings failed.", e);
|
|
GameAnalyticsManager.AddErrorEventOnce("GameSettings.Save:SaveFailed", GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
|
|
"Saving game settings failed.\n" + e.Message + "\n" + e.StackTrace);
|
|
}
|
|
}
|
|
|
|
#region Load PlayerConfig
|
|
public void LoadPlayerConfig()
|
|
{
|
|
bool fileFound = LoadPlayerConfigInternal();
|
|
#if CLIENT
|
|
CheckBindings(!fileFound);
|
|
#endif
|
|
if (!fileFound)
|
|
{
|
|
ShowLanguageSelectionPrompt = true;
|
|
ShowUserStatisticsPrompt = true;
|
|
SaveNewPlayerConfig();
|
|
}
|
|
}
|
|
|
|
// TODO: DRY
|
|
/// <summary>
|
|
/// Returns false if no player config file was found, in which case a new file is created.
|
|
/// </summary>
|
|
private bool LoadPlayerConfigInternal()
|
|
{
|
|
XDocument doc = XMLExtensions.LoadXml(PlayerSavePath);
|
|
if (doc == null || doc.Root == null)
|
|
{
|
|
ShowUserStatisticsPrompt = true;
|
|
ShowTutorialSkipWarning = true;
|
|
return false;
|
|
}
|
|
LoadGeneralSettings(doc);
|
|
LoadGraphicSettings(doc);
|
|
LoadAudioSettings(doc);
|
|
#if CLIENT
|
|
LoadControls(doc);
|
|
#endif
|
|
LoadContentPackages(doc);
|
|
|
|
//allow overriding the save paths in the config file
|
|
if (doc.Root.Attribute("overridesavefolder") != null)
|
|
{
|
|
overrideSaveFolder = SaveUtil.SaveFolder = doc.Root.GetAttributeString("overridesavefolder", "");
|
|
overrideMultiplayerSaveFolder = SaveUtil.MultiplayerSaveFolder = Path.Combine(overrideSaveFolder, "Multiplayer");
|
|
}
|
|
if (doc.Root.Attribute("overridemultiplayersavefolder") != null)
|
|
{
|
|
overrideMultiplayerSaveFolder = SaveUtil.MultiplayerSaveFolder = doc.Root.GetAttributeString("overridemultiplayersavefolder", "");
|
|
}
|
|
|
|
XElement tutorialsElement = doc.Root.Element("tutorials");
|
|
if (tutorialsElement != null)
|
|
{
|
|
foreach (XElement element in tutorialsElement.Elements())
|
|
{
|
|
CompletedTutorialNames.Add(element.GetAttributeString("name", ""));
|
|
}
|
|
}
|
|
|
|
UnsavedSettings = false;
|
|
return true;
|
|
}
|
|
|
|
public void ReloadContentPackages()
|
|
{
|
|
LoadContentPackages(selectedContentPackagePaths);
|
|
}
|
|
|
|
private void LoadContentPackages(IEnumerable<string> contentPackagePaths)
|
|
{
|
|
var missingPackagePaths = new List<string>();
|
|
var incompatiblePackages = new List<ContentPackage>();
|
|
var packagesWithErrors = new List<ContentPackage>();
|
|
SelectedContentPackages.Clear();
|
|
foreach (string path in contentPackagePaths)
|
|
{
|
|
var matchingContentPackage = ContentPackage.List.Find(cp => Barotrauma.IO.Path.GetFullPath(cp.Path).CleanUpPath() == path.CleanUpPath());
|
|
|
|
if (matchingContentPackage == null)
|
|
{
|
|
missingPackagePaths.Add(path);
|
|
}
|
|
else if (!matchingContentPackage.IsCompatible())
|
|
{
|
|
DebugConsole.NewMessage(
|
|
$"Content package \"{matchingContentPackage.Name}\" is not compatible with this version of Barotrauma (game version: {GameMain.Version}, content package version: {matchingContentPackage.GameVersion})",
|
|
Color.Red);
|
|
incompatiblePackages.Add(matchingContentPackage);
|
|
}
|
|
else
|
|
{
|
|
if (!matchingContentPackage.CheckErrors(out List<string> errorMessages))
|
|
{
|
|
DebugConsole.NewMessage(
|
|
$"Errors found in content package \"{matchingContentPackage.Name}\": " + string.Join(", ", errorMessages),
|
|
Color.Red);
|
|
packagesWithErrors.Add(matchingContentPackage);
|
|
}
|
|
//add content packages with errors as they are generally able to load most of their assets
|
|
SelectedContentPackages.Add(matchingContentPackage);
|
|
}
|
|
}
|
|
|
|
EnsureCoreContentPackageSelected(gameLoaded: false);
|
|
|
|
ContentPackage.SortContentPackages();
|
|
TextManager.LoadTextPacks(SelectedContentPackages);
|
|
|
|
foreach (ContentPackage contentPackage in SelectedContentPackages)
|
|
{
|
|
foreach (ContentFile file in contentPackage.Files)
|
|
{
|
|
ToolBox.IsProperFilenameCase(file.Path);
|
|
}
|
|
}
|
|
|
|
//save to get rid of the invalid selected packages in the config file
|
|
if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0 || packagesWithErrors.Count > 0) { SaveNewPlayerConfig(); }
|
|
|
|
//display error messages after all content packages have been loaded
|
|
//to make sure the package that contains text files has been loaded before we attempt to use TextManager
|
|
foreach (string missingPackagePath in missingPackagePaths)
|
|
{
|
|
DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath));
|
|
}
|
|
foreach (ContentPackage invalidPackage in packagesWithErrors)
|
|
{
|
|
DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageHasErrors", "[packagename]", invalidPackage.Name), createMessageBox: true);
|
|
}
|
|
foreach (ContentPackage incompatiblePackage in incompatiblePackages)
|
|
{
|
|
DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
|
|
new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() }),
|
|
createMessageBox: true);
|
|
}
|
|
}
|
|
|
|
public void EnsureCoreContentPackageSelected(bool gameLoaded=true)
|
|
{
|
|
if (SelectedContentPackages.Any(cp => cp.CorePackage)) { return; }
|
|
|
|
if (GameMain.VanillaContent != null)
|
|
{
|
|
if (gameLoaded)
|
|
{
|
|
SelectContentPackage(GameMain.VanillaContent);
|
|
}
|
|
else
|
|
{
|
|
SelectedContentPackages.Add(GameMain.VanillaContent);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
|
|
if (availablePackage != null)
|
|
{
|
|
if (gameLoaded)
|
|
{
|
|
SelectContentPackage(availablePackage);
|
|
}
|
|
else
|
|
{
|
|
SelectedContentPackages.Add(availablePackage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Save PlayerConfig
|
|
public void SaveNewPlayerConfig()
|
|
{
|
|
XDocument doc = new XDocument();
|
|
UnsavedSettings = false;
|
|
|
|
if (doc.Root == null)
|
|
{
|
|
doc.Add(new XElement("config"));
|
|
}
|
|
|
|
doc.Root.Add(
|
|
new XAttribute("language", TextManager.Language),
|
|
new XAttribute("masterserverurl", MasterServerUrl),
|
|
new XAttribute("autocheckupdates", AutoCheckUpdates),
|
|
new XAttribute("musicvolume", musicVolume),
|
|
new XAttribute("soundvolume", soundVolume),
|
|
new XAttribute("verboselogging", VerboseLogging),
|
|
new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
|
|
new XAttribute("submarineautosave", EnableSubmarineAutoSave),
|
|
new XAttribute("subeditorbackground", XMLExtensions.ColorToString(SubEditorBackgroundColor)),
|
|
new XAttribute("enablesplashscreen", EnableSplashScreen),
|
|
new XAttribute("usesteammatchmaking", UseSteamMatchmaking),
|
|
new XAttribute("quickstartsub", QuickStartSubmarineName),
|
|
new XAttribute("requiresteamauthentication", RequireSteamAuthentication),
|
|
new XAttribute("autoupdateworkshopitems", AutoUpdateWorkshopItems),
|
|
new XAttribute("pauseonfocuslost", PauseOnFocusLost),
|
|
new XAttribute("aimassistamount", aimAssistAmount),
|
|
new XAttribute("enablemouselook", EnableMouseLook),
|
|
new XAttribute("chatopen", ChatOpen),
|
|
new XAttribute("crewmenuopen", CrewMenuOpen),
|
|
new XAttribute("campaigndisclaimershown", CampaignDisclaimerShown),
|
|
new XAttribute("editordisclaimershown", EditorDisclaimerShown),
|
|
new XAttribute("tutorialskipwarning", ShowTutorialSkipWarning),
|
|
new XAttribute("corpsedespawndelay", CorpseDespawnDelay),
|
|
new XAttribute("corpsespersubdespawnthreshold", CorpsesPerSubDespawnThreshold),
|
|
new XAttribute("usedualmodesockets", UseDualModeSockets)
|
|
#if DEBUG
|
|
, new XAttribute("automaticquickstartenabled", AutomaticQuickStartEnabled)
|
|
, new XAttribute("textmanagerdebugmodeenabled", TextManagerDebugModeEnabled)
|
|
#endif
|
|
);
|
|
|
|
if (!string.IsNullOrEmpty(overrideSaveFolder))
|
|
{
|
|
doc.Root.Add(new XAttribute("overridesavefolder", overrideSaveFolder));
|
|
}
|
|
if (!string.IsNullOrEmpty(overrideMultiplayerSaveFolder))
|
|
{
|
|
doc.Root.Add(new XAttribute("overridemultiplayersavefolder", overrideMultiplayerSaveFolder));
|
|
}
|
|
|
|
if (!ShowUserStatisticsPrompt)
|
|
{
|
|
doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
|
|
}
|
|
|
|
XElement gMode = doc.Root.Element("graphicsmode");
|
|
if (gMode == null)
|
|
{
|
|
gMode = new XElement("graphicsmode");
|
|
doc.Root.Add(gMode);
|
|
}
|
|
|
|
if (GraphicsWidth == 0 || GraphicsHeight == 0)
|
|
{
|
|
gMode.ReplaceAttributes(new XAttribute("displaymode", windowMode));
|
|
}
|
|
else
|
|
{
|
|
gMode.ReplaceAttributes(
|
|
new XAttribute("width", GraphicsWidth),
|
|
new XAttribute("height", GraphicsHeight),
|
|
new XAttribute("vsync", VSyncEnabled),
|
|
new XAttribute("compresstextures", TextureCompressionEnabled),
|
|
new XAttribute("framelimit", Timing.FrameLimit),
|
|
new XAttribute("displaymode", windowMode));
|
|
}
|
|
|
|
XElement audio = doc.Root.Element("audio");
|
|
if (audio == null)
|
|
{
|
|
audio = new XElement("audio");
|
|
doc.Root.Add(audio);
|
|
}
|
|
audio.ReplaceAttributes(
|
|
new XAttribute("musicvolume", musicVolume),
|
|
new XAttribute("soundvolume", soundVolume),
|
|
new XAttribute("voicechatvolume", voiceChatVolume),
|
|
new XAttribute("voicechatcutoffprevention", VoiceChatCutoffPrevention),
|
|
new XAttribute("microphonevolume", microphoneVolume),
|
|
new XAttribute("muteonfocuslost", MuteOnFocusLost),
|
|
new XAttribute("dynamicrangecompressionenabled", DynamicRangeCompressionEnabled),
|
|
new XAttribute("voipattenuationenabled", VoipAttenuationEnabled),
|
|
new XAttribute("usedirectionalvoicechat", UseDirectionalVoiceChat),
|
|
new XAttribute("voicesetting", VoiceSetting),
|
|
new XAttribute("voicecapturedevice", System.Xml.XmlConvert.EncodeName(VoiceCaptureDevice ?? "")),
|
|
new XAttribute("noisegatethreshold", NoiseGateThreshold));
|
|
|
|
XElement gSettings = doc.Root.Element("graphicssettings");
|
|
if (gSettings == null)
|
|
{
|
|
gSettings = new XElement("graphicssettings");
|
|
doc.Root.Add(gSettings);
|
|
}
|
|
|
|
gSettings.ReplaceAttributes(
|
|
new XAttribute("particlelimit", ParticleLimit),
|
|
new XAttribute("lightmapscale", LightMapScale),
|
|
new XAttribute("chromaticaberration", ChromaticAberrationEnabled),
|
|
new XAttribute("losmode", LosMode),
|
|
new XAttribute("hudscale", HUDScale),
|
|
new XAttribute("inventoryscale", InventoryScale));
|
|
|
|
foreach (ContentPackage contentPackage in SelectedContentPackages)
|
|
{
|
|
doc.Root.Add(new XElement("contentpackage",
|
|
new XAttribute("path", contentPackage.Path)));
|
|
}
|
|
|
|
#if CLIENT
|
|
var keyMappingElement = new XElement("keymapping");
|
|
doc.Root.Add(keyMappingElement);
|
|
for (int i = 0; i < keyMapping.Length; i++)
|
|
{
|
|
var key = keyMapping[i];
|
|
if (key == null) { continue; }
|
|
if (key.MouseButton == MouseButton.None)
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].Key));
|
|
}
|
|
else
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].MouseButton));
|
|
}
|
|
}
|
|
|
|
var inventoryKeyMappingElement = new XElement("inventorykeymapping");
|
|
doc.Root.Add(inventoryKeyMappingElement);
|
|
for (int i = 0; i < inventoryKeyMapping.Length; i++)
|
|
{
|
|
KeyOrMouse bind = inventoryKeyMapping[i];
|
|
if (bind.MouseButton == MouseButton.None)
|
|
{
|
|
inventoryKeyMappingElement.Add(new XAttribute($"slot{i}", bind.Key));
|
|
}
|
|
else
|
|
{
|
|
inventoryKeyMappingElement.Add(new XAttribute($"slot{i}", bind.MouseButton));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
var gameplay = new XElement("gameplay");
|
|
var jobPreferences = new XElement("jobpreferences");
|
|
foreach (Pair<string, int> job in JobPreferences)
|
|
{
|
|
XElement jobElement = new XElement("job");
|
|
jobElement.Add(new XAttribute("identifier", job.First));
|
|
jobElement.Add(new XAttribute("variant", job.Second));
|
|
jobPreferences.Add(jobElement);
|
|
}
|
|
gameplay.Add(jobPreferences);
|
|
doc.Root.Add(gameplay);
|
|
|
|
var playerElement = new XElement("player",
|
|
new XAttribute("name", playerName ?? ""),
|
|
new XAttribute("headindex", CharacterHeadIndex),
|
|
new XAttribute("gender", CharacterGender),
|
|
new XAttribute("race", CharacterRace),
|
|
new XAttribute("hairindex", CharacterHairIndex),
|
|
new XAttribute("beardindex", CharacterBeardIndex),
|
|
new XAttribute("moustacheindex", CharacterMoustacheIndex),
|
|
new XAttribute("faceattachmentindex", CharacterFaceAttachmentIndex));
|
|
doc.Root.Add(playerElement);
|
|
|
|
#if CLIENT
|
|
if (Tutorial.Tutorials != null)
|
|
{
|
|
foreach (Tutorial tutorial in Tutorial.Tutorials)
|
|
{
|
|
if (tutorial.Completed && !CompletedTutorialNames.Contains(tutorial.Identifier))
|
|
{
|
|
CompletedTutorialNames.Add(tutorial.Identifier);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
var tutorialElement = new XElement("tutorials");
|
|
foreach (string tutorialName in CompletedTutorialNames)
|
|
{
|
|
tutorialElement.Add(new XElement("Tutorial", new XAttribute("name", tutorialName)));
|
|
}
|
|
doc.Root.Add(tutorialElement);
|
|
|
|
System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings
|
|
{
|
|
Indent = true,
|
|
OmitXmlDeclaration = true,
|
|
NewLineOnAttributes = true
|
|
};
|
|
|
|
try
|
|
{
|
|
using (var writer = XmlWriter.Create(PlayerSavePath, settings))
|
|
{
|
|
doc.WriteTo(writer);
|
|
writer.Flush();
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Saving game settings failed.", e);
|
|
GameAnalyticsManager.AddErrorEventOnce("GameSettings.Save:SaveFailed", GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
|
|
"Saving game settings failed.\n" + e.Message + "\n" + e.StackTrace);
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Loading Configs
|
|
private void LoadGeneralSettings(XDocument doc, bool setLanguage = true)
|
|
{
|
|
if (setLanguage)
|
|
{
|
|
Language = doc.Root.GetAttributeString("language", Language);
|
|
}
|
|
AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", AutoCheckUpdates);
|
|
sendUserStatistics = doc.Root.GetAttributeBool("senduserstatistics", sendUserStatistics);
|
|
QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", QuickStartSubmarineName);
|
|
EnableSubmarineAutoSave = doc.Root.GetAttributeBool("submarineautosave", true);
|
|
SubEditorBackgroundColor = doc.Root.GetAttributeColor("subeditorbackground", new Color(0.051f, 0.149f, 0.271f, 1.0f));
|
|
UseSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", UseSteamMatchmaking);
|
|
RequireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", RequireSteamAuthentication);
|
|
EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", EnableSplashScreen);
|
|
PauseOnFocusLost = doc.Root.GetAttributeBool("pauseonfocuslost", PauseOnFocusLost);
|
|
AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", AimAssistAmount);
|
|
EnableMouseLook = doc.Root.GetAttributeBool("enablemouselook", EnableMouseLook);
|
|
CrewMenuOpen = doc.Root.GetAttributeBool("crewmenuopen", CrewMenuOpen);
|
|
ChatOpen = doc.Root.GetAttributeBool("chatopen", ChatOpen);
|
|
CorpseDespawnDelay = doc.Root.GetAttributeInt("corpsedespawndelay", 10 * 60);
|
|
CorpsesPerSubDespawnThreshold = doc.Root.GetAttributeInt("corpsespersubdespawnthreshold", 5);
|
|
CampaignDisclaimerShown = doc.Root.GetAttributeBool("campaigndisclaimershown", CampaignDisclaimerShown);
|
|
EditorDisclaimerShown = doc.Root.GetAttributeBool("editordisclaimershown", EditorDisclaimerShown);
|
|
ShowTutorialSkipWarning = doc.Root.GetAttributeBool("tutorialskipwarning", true);
|
|
UseDualModeSockets = doc.Root.GetAttributeBool("usedualmodesockets", true);
|
|
#if DEBUG
|
|
AutomaticQuickStartEnabled = doc.Root.GetAttributeBool("automaticquickstartenabled", AutomaticQuickStartEnabled);
|
|
TextManagerDebugModeEnabled = doc.Root.GetAttributeBool("textmanagerdebugmodeenabled", TextManagerDebugModeEnabled);
|
|
#endif
|
|
XElement gameplayElement = doc.Root.Element("gameplay");
|
|
jobPreferences = new List<Pair<string, int>>();
|
|
if (gameplayElement != null)
|
|
{
|
|
var preferencesElement = gameplayElement.Element("jobpreferences");
|
|
if (preferencesElement != null)
|
|
{
|
|
foreach (XElement ele in preferencesElement.Elements("job"))
|
|
{
|
|
string jobIdentifier = ele.GetAttributeString("identifier", "");
|
|
int outfitVariant = ele.GetAttributeInt("variant", 1);
|
|
if (string.IsNullOrEmpty(jobIdentifier)) continue;
|
|
jobPreferences.Add(new Pair<string, int>(jobIdentifier, outfitVariant));
|
|
}
|
|
}
|
|
}
|
|
|
|
XElement playerElement = doc.Root.Element("player");
|
|
if (playerElement != null)
|
|
{
|
|
playerName = playerElement.GetAttributeString("name", playerName);
|
|
CharacterHeadIndex = playerElement.GetAttributeInt("headindex", CharacterHeadIndex);
|
|
if (Enum.TryParse(playerElement.GetAttributeString("gender", "none"), true, out Gender g))
|
|
{
|
|
CharacterGender = g;
|
|
}
|
|
if (Enum.TryParse(playerElement.GetAttributeString("race", "white"), true, out Race r))
|
|
{
|
|
CharacterRace = r;
|
|
}
|
|
else
|
|
{
|
|
CharacterRace = Race.White;
|
|
}
|
|
CharacterHairIndex = playerElement.GetAttributeInt("hairindex", CharacterHairIndex);
|
|
CharacterBeardIndex = playerElement.GetAttributeInt("beardindex", CharacterBeardIndex);
|
|
CharacterMoustacheIndex = playerElement.GetAttributeInt("moustacheindex", CharacterMoustacheIndex);
|
|
CharacterFaceAttachmentIndex = playerElement.GetAttributeInt("faceattachmentindex", CharacterFaceAttachmentIndex);
|
|
}
|
|
}
|
|
|
|
private void LoadGraphicSettings(XDocument doc)
|
|
{
|
|
XElement graphicsMode = doc.Root.Element("graphicsmode");
|
|
GraphicsWidth = graphicsMode.GetAttributeInt("width", GraphicsWidth);
|
|
GraphicsHeight = graphicsMode.GetAttributeInt("height", GraphicsHeight);
|
|
VSyncEnabled = graphicsMode.GetAttributeBool("vsync", VSyncEnabled);
|
|
TextureCompressionEnabled = graphicsMode.GetAttributeBool("compresstextures", TextureCompressionEnabled);
|
|
Timing.FrameLimit = graphicsMode.GetAttributeInt("framelimit", 200);
|
|
|
|
XElement graphicsSettings = doc.Root.Element("graphicssettings");
|
|
ParticleLimit = graphicsSettings.GetAttributeInt("particlelimit", ParticleLimit);
|
|
LightMapScale = MathHelper.Clamp(graphicsSettings.GetAttributeFloat("lightmapscale", LightMapScale), 0.1f, 1.0f);
|
|
ChromaticAberrationEnabled = graphicsSettings.GetAttributeBool("chromaticaberration", ChromaticAberrationEnabled);
|
|
HUDScale = graphicsSettings.GetAttributeFloat("hudscale", HUDScale);
|
|
InventoryScale = graphicsSettings.GetAttributeFloat("inventoryscale", InventoryScale);
|
|
var losModeStr = graphicsSettings.GetAttributeString("losmode", "Transparent");
|
|
if (!Enum.TryParse(losModeStr, out losMode))
|
|
{
|
|
losMode = LosMode.Transparent;
|
|
}
|
|
#if CLIENT
|
|
if (GraphicsWidth == 0 || GraphicsHeight == 0)
|
|
{
|
|
GraphicsWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
|
|
GraphicsHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
|
|
}
|
|
#endif
|
|
var windowModeStr = graphicsMode.GetAttributeString("displaymode", "Fullscreen");
|
|
if (!Enum.TryParse(windowModeStr, out windowMode))
|
|
{
|
|
windowMode = WindowMode.Fullscreen;
|
|
}
|
|
}
|
|
|
|
private void LoadAudioSettings(XDocument doc)
|
|
{
|
|
XElement audioSettings = doc.Root.Element("audio");
|
|
if (audioSettings != null)
|
|
{
|
|
SoundVolume = audioSettings.GetAttributeFloat("soundvolume", SoundVolume);
|
|
MusicVolume = audioSettings.GetAttributeFloat("musicvolume", MusicVolume);
|
|
DynamicRangeCompressionEnabled = audioSettings.GetAttributeBool("dynamicrangecompressionenabled", DynamicRangeCompressionEnabled);
|
|
VoipAttenuationEnabled = audioSettings.GetAttributeBool("voipattenuationenabled", VoipAttenuationEnabled);
|
|
VoiceChatVolume = audioSettings.GetAttributeFloat("voicechatvolume", VoiceChatVolume);
|
|
VoiceChatCutoffPrevention = audioSettings.GetAttributeInt("voicechatcutoffprevention", VoiceChatCutoffPrevention);
|
|
MuteOnFocusLost = audioSettings.GetAttributeBool("muteonfocuslost", MuteOnFocusLost);
|
|
|
|
UseDirectionalVoiceChat = audioSettings.GetAttributeBool("usedirectionalvoicechat", UseDirectionalVoiceChat);
|
|
VoiceCaptureDevice = System.Xml.XmlConvert.DecodeName(audioSettings.GetAttributeString("voicecapturedevice", VoiceCaptureDevice));
|
|
NoiseGateThreshold = audioSettings.GetAttributeFloat("noisegatethreshold", NoiseGateThreshold);
|
|
MicrophoneVolume = audioSettings.GetAttributeFloat("microphonevolume", MicrophoneVolume);
|
|
string voiceSettingStr = audioSettings.GetAttributeString("voicesetting", "");
|
|
if (Enum.TryParse(voiceSettingStr, out VoiceMode voiceSetting))
|
|
{
|
|
VoiceSetting = voiceSetting;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void LoadContentPackages(XDocument doc)
|
|
{
|
|
selectedContentPackagePaths = new HashSet<string>();
|
|
foreach (XElement subElement in doc.Root.Elements())
|
|
{
|
|
switch (subElement.Name.ToString().ToLowerInvariant())
|
|
{
|
|
case "contentpackage":
|
|
string path = Path.GetFullPath(subElement.GetAttributeString("path", ""));
|
|
selectedContentPackagePaths.Add(path);
|
|
break;
|
|
}
|
|
}
|
|
LoadContentPackages(selectedContentPackagePaths);
|
|
}
|
|
#endregion
|
|
|
|
public void ResetToDefault()
|
|
{
|
|
LoadDefaultConfig();
|
|
#if CLIENT
|
|
CheckBindings(true);
|
|
#endif
|
|
SaveNewPlayerConfig();
|
|
}
|
|
|
|
private void SetDefaultValues(bool resetLanguage = true)
|
|
{
|
|
GraphicsWidth = 0;
|
|
GraphicsHeight = 0;
|
|
VSyncEnabled = true;
|
|
TextureCompressionEnabled = true;
|
|
Timing.FrameLimit = 200;
|
|
#if DEBUG
|
|
EnableSplashScreen = false;
|
|
#else
|
|
EnableSplashScreen = true;
|
|
#endif
|
|
ParticleLimit = 1500;
|
|
LightMapScale = 0.5f;
|
|
ChromaticAberrationEnabled = true;
|
|
PauseOnFocusLost = true;
|
|
MuteOnFocusLost = false;
|
|
UseDirectionalVoiceChat = true;
|
|
VoiceSetting = VoiceMode.Disabled;
|
|
VoiceCaptureDevice = null;
|
|
NoiseGateThreshold = -45;
|
|
windowMode = WindowMode.BorderlessWindowed;
|
|
losMode = LosMode.Transparent;
|
|
UseSteamMatchmaking = true;
|
|
RequireSteamAuthentication = true;
|
|
QuickStartSubmarineName = string.Empty;
|
|
CharacterHeadIndex = 1;
|
|
CharacterHairIndex = -1;
|
|
CharacterBeardIndex = -1;
|
|
CharacterMoustacheIndex = -1;
|
|
CharacterFaceAttachmentIndex = -1;
|
|
CharacterGender = Gender.None;
|
|
CharacterRace = Race.White;
|
|
aimAssistAmount = 0.5f;
|
|
EnableMouseLook = true;
|
|
CrewMenuOpen = true;
|
|
ChatOpen = true;
|
|
soundVolume = 0.5f;
|
|
musicVolume = 0.3f;
|
|
DynamicRangeCompressionEnabled = true;
|
|
VoipAttenuationEnabled = true;
|
|
voiceChatVolume = 0.5f;
|
|
microphoneVolume = 5.0f;
|
|
AutoCheckUpdates = true;
|
|
playerName = string.Empty;
|
|
HUDScale = 1;
|
|
InventoryScale = 1;
|
|
AutoUpdateWorkshopItems = true;
|
|
CampaignDisclaimerShown = false;
|
|
CorpseDespawnDelay = 10 * 60;
|
|
CorpsesPerSubDespawnThreshold = 5;
|
|
if (resetLanguage)
|
|
{
|
|
Language = "English";
|
|
}
|
|
MasterServerUrl = "http://www.undertowgames.com/baromaster";
|
|
WasGameUpdated = false;
|
|
VerboseLogging = false;
|
|
SaveDebugConsoleLogs = false;
|
|
AutoUpdateWorkshopItems = true;
|
|
}
|
|
}
|
|
}
|