Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Events/Missions/CargoMission.cs
T
2020-05-13 12:55:42 -03:00

17 lines
410 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class CargoMission : Mission
{
public override void ServerWriteInitial(IWriteMessage msg, Client c)
{
msg.Write((ushort)items.Count);
foreach (Item item in items)
{
item.WriteSpawnData(msg, item.ID, item.ParentInventory?.Owner?.ID ?? 0);
}
}
}
}