Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/CampaignMode.cs
2020-01-10 14:42:38 -03:00

20 lines
534 B
C#

using Microsoft.Xna.Framework;
using Barotrauma.Networking;
namespace Barotrauma
{
abstract partial class CampaignMode : GameMode
{
public override void ShowStartMessage()
{
if (Mission == null) return;
new GUIMessageBox(Mission.Name, Mission.Description, new string[0], type: GUIMessageBox.Type.InGame, icon: Mission.Prefab.Icon)
{
IconColor = Mission.Prefab.IconColor,
UserData = "missionstartmessage"
};
}
}
}