Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
9fffb056257b4261b2d6ce95f7181e4fbfe17724
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
T
History
Joonas Rikkonen 9fffb05625 (9db186429) Double the wall priorioties for crawlers and mudraptors, so that they remain effectively the same after the code changes.
2019-04-01 22:49:28 +03:00
..
Components
(1a1137b26) Charybdis now also targets the walls. Tweak Charybdis' attacks and priorities. Fix targeting walls for non-aggressiveboarders. Don't double the wall priority.
2019-04-01 22:49:15 +03:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
Item.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(9db186429) Double the wall priorioties for crawlers and mudraptors, so that they remain effectively the same after the code changes.
2019-04-01 22:49:28 +03:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Powered by Gitea Version: 1.26.4 Page: 45ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API