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LuaCsForBarotraumaEP
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9bd0706c4364271ba1defcdc098e27db820d73e4
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
GameSession
T
History
Joonas Rikkonen
9bd0706c43
(00eb16887) Workaround to missing location change texts: use texts that are meant for a different location type change but still fit (e.g. use "ruins.changeto.military" when an outpost becomes a military outpost, because the actual text is just "a military outpost has been established in x")
2019-05-03 13:53:05 +03:00
..
GameModes
(6f4bea467) Updated doors
2019-05-03 13:43:47 +03:00
CrewManager.cs
(00eb16887) Workaround to missing location change texts: use texts that are meant for a different location type change but still fit (e.g. use "ruins.changeto.military" when an outpost becomes a military outpost, because the actual text is just "a military outpost has been established in x")
2019-05-03 13:53:05 +03:00
GameMode.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
GameSession.cs
(42c79b8de) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-05 16:10:45 +03:00
RoundSummary.cs
5202af9...3ea33fb
2019-03-18 22:24:07 +02:00