Files
LuaCsForBarotraumaEP/Subsurface/GUI/GUIListBox.cs

298 lines
8.6 KiB
C#

using System;
using System.Diagnostics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Subsurface
{
class GUIListBox : GUIComponent
{
protected GUIComponent selected;
public delegate bool OnSelectedHandler(object obj);
public OnSelectedHandler OnSelected;
public delegate object CheckSelectedHandler();
public CheckSelectedHandler CheckSelected;
private GUIScrollBar scrollBar;
private GUIFrame frame;
private int totalSize;
private int spacing;
private bool scrollBarEnabled;
private bool scrollBarHidden;
private bool enabled;
public object SelectedData
{
get
{
return (selected == null) ? null : selected.UserData;
}
}
public int SelectedIndex
{
get
{
if (selected == null) return -1;
return children.FindIndex(x => x == selected);
}
}
public float BarScroll
{
get { return scrollBar.BarScroll; }
set { scrollBar.BarScroll = value; }
}
public float BarSize
{
get { return scrollBar.BarSize; }
}
public int Spacing
{
get { return spacing; }
set { spacing = value; }
}
public bool Enabled
{
get { return enabled; }
set { enabled = value; }
}
public bool ScrollBarEnabled
{
get { return scrollBarEnabled; }
set
{
if (value)
{
if (!scrollBarEnabled && scrollBarHidden) ShowScrollBar();
}
else
{
if (scrollBarEnabled && !scrollBarHidden) HideScrollBar();
}
scrollBarEnabled = value;
}
}
public GUIListBox(Rectangle rect, GUIStyle style, GUIComponent parent = null)
: this(rect, style, Alignment.TopLeft, parent)
{
}
public GUIListBox(Rectangle rect, GUIStyle style, Alignment alignment, GUIComponent parent = null)
: this(rect, null, style, parent)
{
}
public GUIListBox(Rectangle rect, Color? color, GUIStyle style = null, GUIComponent parent = null)
: this(rect, color, (Alignment.Left | Alignment.Top), style, parent)
{
}
public GUIListBox(Rectangle rect, Color? color, Alignment alignment, GUIStyle style = null, GUIComponent parent = null)
: base(style)
{
this.rect = rect;
this.alignment = alignment;
if (color!=null) this.color = (Color)color;
if (parent != null)
parent.AddChild(this);
scrollBar = new GUIScrollBar(
new Rectangle(this.rect.X + this.rect.Width, this.rect.Y, 20, this.rect.Height), color, 1.0f, style);
frame = new GUIFrame(Rectangle.Empty, style, this);
if (style != null) style.Apply(frame, this);
UpdateScrollBarSize();
enabled = true;
scrollBarEnabled = true;
scrollBar.BarScroll = 0.0f;
}
public void Select(object selection)
{
foreach (GUIComponent child in children)
{
if (child.UserData != selection) continue;
selected = child;
if (OnSelected != null) OnSelected(selected.UserData);
return;
}
}
public override void Update(float deltaTime)
{
base.Update(deltaTime);
scrollBar.Update(deltaTime);
}
public void Select(int childIndex)
{
//children[0] is the GUIFrame, ignore it
childIndex += 1;
if (childIndex >= children.Count || childIndex<0) return;
selected = children[childIndex];
if (OnSelected != null) OnSelected(selected.UserData);
}
public void Deselect()
{
selected = null;
}
public void UpdateScrollBarSize()
{
totalSize = 0;
foreach (GUIComponent child in children)
{
if (child == frame) continue;
totalSize += (scrollBar.IsHorizontal) ? child.Rect.Width : child.Rect.Height;
totalSize += spacing;
}
scrollBar.BarSize = scrollBar.IsHorizontal ?
Math.Min((float)rect.Width / (float)totalSize, 1.0f) :
Math.Min((float)rect.Height / (float)totalSize, 1.0f);
if (scrollBar.BarSize < 1.0f && scrollBarHidden) ShowScrollBar();
if (scrollBar.BarSize >= 1.0f && !scrollBarHidden) HideScrollBar();
}
public override void AddChild(GUIComponent child)
{
base.AddChild(child);
//float oldScroll = scrollBar.BarScroll;
//float oldSize = scrollBar.BarSize;
UpdateScrollBarSize();
//if (oldSize == 1.0f && scrollBar.BarScroll == 0.0f) scrollBar.BarScroll = 1.0f;
//if (scrollBar.BarSize < 1.0f && oldScroll == 1.0f)
//{
// scrollBar.BarScroll = 1.0f;
//}
}
public override void ClearChildren()
{
base.ClearChildren();
selected = null;
}
public override void RemoveChild(GUIComponent child)
{
base.RemoveChild(child);
if (selected == child) selected = null;
UpdateScrollBarSize();
}
private void ShowScrollBar()
{
scrollBarHidden = false;
Rect = new Rectangle(rect.X, rect.Y, rect.Width - scrollBar.Rect.Width, rect.Height);
}
private void HideScrollBar()
{
scrollBarHidden = true;
Rect = new Rectangle(rect.X, rect.Y, rect.Width + scrollBar.Rect.Width, rect.Height);
}
public override void Draw(SpriteBatch spriteBatch)
{
base.Draw(spriteBatch);
frame.Draw(spriteBatch);
//GUI.DrawRectangle(spriteBatch, rect, color*alpha, true);
int x = rect.X, y = rect.Y;
if (!scrollBarHidden)
{
scrollBar.Draw(spriteBatch);
if (scrollBar.IsHorizontal)
{
x -= (int)((totalSize - rect.Height) * scrollBar.BarScroll);
}
else
{
y -= (int)((totalSize - rect.Height) * scrollBar.BarScroll);
}
}
for (int i = 0; i < children.Count; i++ )
{
GUIComponent child = children[i];
if (child == frame) continue;
child.Rect = new Rectangle(child.Rect.X, y, child.Rect.Width, child.Rect.Height);
y += child.Rect.Height + spacing;
if (child.Rect.Y + child.Rect.Height < rect.Y) continue;
if (child.Rect.Y + child.Rect.Height > rect.Y + rect.Height) break;
if (child.Rect.Y < rect.Y && child.Rect.Y + child.Rect.Height >= rect.Y)
{
y = rect.Y;
continue;
}
if (selected == child)
{
child.State = ComponentState.Selected;
if (CheckSelected != null)
{
if (CheckSelected() != selected.UserData) selected = null;
}
}
else if (enabled && (MouseOn == this || (MouseOn != null && this.IsParentOf(MouseOn))) && child.Rect.Contains(PlayerInput.GetMouseState.Position))
{
child.State = ComponentState.Hover;
if (PlayerInput.LeftButtonClicked())
{
Debug.WriteLine("clicked");
selected = child;
if (OnSelected != null)
OnSelected(child.UserData);
}
}
else
{
child.State = ComponentState.None;
}
child.Draw(spriteBatch);
}
//GUI.DrawRectangle(spriteBatch, rect, Color.Black, false);
}
}
}