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LuaCsForBarotraumaEP
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9964923eba092eff2f38af9774ee638536c94655
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
T
History
Joonas Rikkonen
458c972580
More server-side EntityEvent error logging, Item.ServerWrite does some error checks and writes NetEntityEvent.Type.Invalid as the type of the event instead of attempting to write a potentially unreadable message.
2018-07-29 22:28:56 +03:00
..
Properties
v0.8.1.10
2018-07-27 02:30:35 +03:00
Source
More server-side EntityEvent error logging, Item.ServerWrite does some error checks and writes NetEntityEvent.Type.Invalid as the type of the event instead of attempting to write a potentially unreadable message.
2018-07-29 22:28:56 +03:00
BarotraumaClient.csproj
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
BarotraumaClient.csproj.user
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
freetype6.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
MonoGame.Framework.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
OpenAL32.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenTK.dll.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
packages.config
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
SharpFont.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
wrap_oal.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00