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LuaCsForBarotraumaEP/BarotraumaShared/Source/Characters/AI
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juanjp600 7bc535780c Reducing usage of #if CLIENT / #elif SERVER
The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
2017-06-14 17:30:40 -03:00
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Objectives
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
AIController.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
AITarget.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
CrewCommander.cs
Reducing usage of #if CLIENT / #elif SERVER
2017-06-14 17:30:40 -03:00
EnemyAIController.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
HumanAIController.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
IndoorsSteeringManager.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
ISteerable.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
Order.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
PathFinder.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
SteeringManager.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
SteeringPath.cs
Reorganized project to start work on dedicated server
2017-06-11 03:48:08 -03:00
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