257 lines
8.8 KiB
C#
257 lines
8.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using Microsoft.CodeAnalysis.Scripting;
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using System.Reflection;
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using Microsoft.CodeAnalysis.CSharp;
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using System.Linq;
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using Microsoft.CodeAnalysis;
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using System.Runtime.Loader;
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using System.Reflection.PortableExecutable;
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using System.Reflection.Metadata;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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class CsScriptLoader : CsScriptBase
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{
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private List<MetadataReference> defaultReferences;
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private Dictionary<string, List<string>> sources;
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public Assembly Assembly { get; private set; }
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public CsScriptLoader()
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{
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defaultReferences = AppDomain.CurrentDomain.GetAssemblies()
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.Where(a => !(a.IsDynamic || string.IsNullOrEmpty(a.Location) || a.Location.Contains("xunit")))
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.Select(a => MetadataReference.CreateFromFile(a.Location) as MetadataReference)
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.ToList();
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sources = new Dictionary<string, List<string>>();
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Assembly = null;
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}
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private enum RunType { Standard, Forced, None };
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private bool ShouldRun(ContentPackage cp, string path)
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{
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if (!Directory.Exists(path + "CSharp"))
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{
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return false;
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}
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var isEnabled = ContentPackageManager.EnabledPackages.All.Contains(cp);
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if (File.Exists(path + "CSharp/RunConfig.xml"))
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{
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Stream stream = File.Open(path + "CSharp/RunConfig.xml", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
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var doc = XDocument.Load(stream);
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var elems = doc.Root.Elements().ToArray();
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var elem = elems.FirstOrDefault(e => e.Name.LocalName.Equals(LuaCsSetup.IsServer ? "Server" : (LuaCsSetup.IsClient ? "Client" : "None"), StringComparison.OrdinalIgnoreCase));
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if (elem != null && Enum.TryParse(elem.Value, true, out RunType rtValue))
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{
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if (rtValue == RunType.Standard && isEnabled)
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{
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LuaCsLogger.LogMessage($"Added {cp.Name} {cp.ModVersion} to Cs compilation. (Standard)");
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return true;
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}
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else if (rtValue == RunType.Forced)
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{
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LuaCsLogger.LogMessage($"Added {cp.Name} {cp.ModVersion} to Cs compilation. (Forced)");
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return true;
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}
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else if (rtValue == RunType.None)
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{
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return false;
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}
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}
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stream.Close();
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}
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if (isEnabled)
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{
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LuaCsLogger.LogMessage($"Added {cp.Name} {cp.ModVersion} to Cs compilation. (Assumed)");
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return true;
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}
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else
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{
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return false;
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}
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}
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public void SearchFolders()
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{
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var packagesAdded = new HashSet<ContentPackage>();
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var paths = new Dictionary<string, string>();
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foreach (var cp in ContentPackageManager.AllPackages.Concat(ContentPackageManager.EnabledPackages.All))
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{
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if (packagesAdded.Contains(cp)) { continue; }
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var path = $"{Path.GetFullPath(Path.GetDirectoryName(cp.Path)).Replace('\\', '/')}/";
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if (ShouldRun(cp, path))
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{
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if (paths.ContainsKey(cp.Name))
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{
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if (ContentPackageManager.EnabledPackages.All.Contains(cp))
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{
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paths[cp.Name] = path;
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}
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}
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else
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{
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paths.Add(cp.Name, path);
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}
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packagesAdded.Add(cp);
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}
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}
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foreach ((var _, var path) in paths)
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{
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RunFolder(path);
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}
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}
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public bool HasSources { get => sources.Count > 0; }
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private void AddSources(string folder)
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{
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foreach (var str in DirSearch(folder))
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{
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string s = str.Replace("\\", "/");
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if (sources.ContainsKey(folder))
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{
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sources[folder].Add(s);
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}
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else
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{
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sources.Add(folder, new List<string> { s });
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}
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}
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}
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private void RunFolder(string folder)
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{
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AddSources(folder + "/CSharp/Shared");
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#if SERVER
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AddSources(folder + "/CSharp/Server");
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#else
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AddSources(folder + "/CSharp/Client");
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#endif
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}
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private IEnumerable<SyntaxTree> ParseSources() {
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var syntaxTrees = new List<SyntaxTree>();
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if (sources.Count <= 0) throw new Exception("No Cs sources detected");
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syntaxTrees.Add(AssemblyInfoSyntaxTree(CsScriptAssembly));
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foreach ((var folder, var src) in sources)
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{
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try
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{
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foreach (var file in src)
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{
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var tree = SyntaxFactory.ParseSyntaxTree(File.ReadAllText(file), ParseOptions, file);
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syntaxTrees.Add(tree);
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}
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}
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catch (Exception ex)
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{
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LuaCsLogger.LogError("Error loading '" + folder + "':\n" + ex.Message + "\n" + ex.StackTrace, LuaCsMessageOrigin.CSharpMod);
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}
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}
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return syntaxTrees;
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}
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public List<Type> Compile()
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{
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IEnumerable<SyntaxTree> syntaxTrees = ParseSources();
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var options = new CSharpCompilationOptions(OutputKind.DynamicallyLinkedLibrary)
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.WithMetadataImportOptions(MetadataImportOptions.All)
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.WithOptimizationLevel(OptimizationLevel.Release)
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.WithAllowUnsafe(true);
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var compilation = CSharpCompilation.Create(CsScriptAssembly, syntaxTrees, defaultReferences, options);
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using (var mem = new MemoryStream())
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{
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var result = compilation.Emit(mem);
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if (!result.Success)
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{
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IEnumerable<Diagnostic> failures = result.Diagnostics.Where(d => d.IsWarningAsError || d.Severity == DiagnosticSeverity.Error);
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string errStr = "CS MODS NOT LOADED | Compilation errors:";
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foreach (Diagnostic diagnostic in failures)
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{
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errStr += $"\n{diagnostic}";
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}
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LuaCsLogger.LogError(errStr, LuaCsMessageOrigin.CSharpMod);
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}
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else
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{
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mem.Seek(0, SeekOrigin.Begin);
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Assembly = LoadFromStream(mem);
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}
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}
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if (Assembly != null)
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{
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RegisterAssemblyWithNativeGame(Assembly);
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try
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{
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return Assembly.GetTypes().Where(t => t.IsSubclassOf(typeof(ACsMod))).ToList();
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}
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catch (ReflectionTypeLoadException re)
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{
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LuaCsLogger.LogError($"Unable to load CsMod Types. {re.Message}", LuaCsMessageOrigin.CSharpMod);
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throw re;
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}
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}
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else
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{
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throw new Exception("Unable to create cs mods assembly.");
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}
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}
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/// <summary>
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/// This function should be used whenever a new assembly is created. Wrapper to allow more complicated setup later if need be.
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/// </summary>
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private static void RegisterAssemblyWithNativeGame(Assembly assembly)
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{
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Barotrauma.ReflectionUtils.AddNonAbstractAssemblyTypes(assembly);
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}
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/// <summary>
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/// This function should be used whenever a new assembly is about to be destroyed/unloaded. Wrapper to allow more complicated setup later if need be.
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/// </summary>
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/// <param name="assembly">Assembly to remove</param>
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private static void UnregisterAssemblyFromNativeGame(Assembly assembly)
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{
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Barotrauma.ReflectionUtils.RemoveAssemblyFromCache(assembly);
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}
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private static string[] DirSearch(string sDir)
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{
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if (!Directory.Exists(sDir))
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{
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return new string[] {};
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}
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return Directory.GetFiles(sDir, "*.cs", SearchOption.AllDirectories);
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}
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public void Clear()
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{
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if (Assembly != null)
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{
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UnregisterAssemblyFromNativeGame(Assembly);
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Assembly = null;
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}
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}
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}
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}
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