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LuaCsForBarotraumaEP
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8f94ee1eed0da657e30146272fde5c5624f5b08b
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
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Characters
T
History
Joonas Rikkonen
8f94ee1eed
(a0156ed0f) Fixed characters running more slowly when their torso is in a different hull than the feet (for example in Humpback's bilge). Happened because the surfaceY value (water level) in empty hulls is at the bottom of the hull, and in this case the character was partially below the bottom, which got interpreted as being waist-deep in water.
2019-04-29 21:07:13 +03:00
..
AI
(a0156ed0f) Fixed characters running more slowly when their torso is in a different hull than the feet (for example in Humpback's bilge). Happened because the surfaceY value (water level) in empty hulls is at the bottom of the hull, and in this case the character was partially below the bottom, which got interpreted as being waist-deep in water.
2019-04-29 21:07:13 +03:00
Animation
(a0156ed0f) Fixed characters running more slowly when their torso is in a different hull than the feet (for example in Humpback's bilge). Happened because the surfaceY value (water level) in empty hulls is at the bottom of the hull, and in this case the character was partially below the bottom, which got interpreted as being waist-deep in water.
2019-04-29 21:07:13 +03:00
Health
(241123ab2) Some checks to prevent crashing if a limb has an invalid health index
2019-04-18 12:04:24 +03:00
Jobs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
AICharacter.cs
(bb287fabc) Decreased simple physics distance, sonar now displays characters that are in simple physics mode
2019-04-11 18:28:38 +03:00
AIChatMessage.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Attack.cs
(7e211a3c4) Fixed crashing if an attack xml includes afflictions that cannot be found
2019-04-18 12:04:08 +03:00
CauseOfDeath.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Character.cs
(55f425031) Tutorial outpost visual pass
2019-04-29 21:06:26 +03:00
CharacterInfo.cs
(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
2019-04-25 18:07:37 +03:00
CharacterNetworking.cs
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
2019-04-04 11:10:14 +03:00
Limb.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
NPCPersonalityTrait.cs
f8b0295...0671290
2019-03-18 23:30:58 +02:00