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vlad.os
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LuaCsForBarotraumaEP
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8f8f1ed7dcd96191e253dab6debdec1bf383990a
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
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Animation
History
Regalis
68870b67f5
- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
...
- enemies use pathfinding when inside the sub and handle platforms/stairs better
2016-05-26 18:04:25 +03:00
..
AnimController.cs
Performing CPR on unconscious players, a "use on self" button for some items
2016-03-25 15:34:40 +02:00
FishAnimController.cs
- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
2016-05-26 18:04:25 +03:00
HumanoidAnimController.cs
Aiming is disabled when unconscious/stunned, the range of fire lightsources isn't randomized to reduce the amount of required convexhull updates
2016-05-19 19:49:31 +03:00
Ragdoll.cs
Changes to submarine<->outside teleporting logic:
2016-05-18 11:43:22 +03:00