Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Sprite/DeformableSprite.cs
2019-03-18 20:39:27 +02:00

35 lines
843 B
C#

using Microsoft.Xna.Framework;
using System.Xml.Linq;
namespace Barotrauma
{
partial class DeformableSprite
{
private Sprite sprite;
public Vector2 Size
{
get { return sprite.size; }
}
public Vector2 Origin
{
get { return sprite.Origin; }
set { sprite.Origin = value; }
}
public Sprite Sprite
{
get { return sprite; }
}
public DeformableSprite(XElement element, int? subdivisionsX = null, int? subdivisionsY = null, string filePath = "")
{
sprite = new Sprite(element, file: filePath);
InitProjSpecific(element, subdivisionsX, subdivisionsY);
}
partial void InitProjSpecific(XElement element, int? subdivisionsX, int? subdivisionsY);
}
}