Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Networking/INetSerializable.cs
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

33 lines
855 B
C#

using Lidgren.Network;
namespace Barotrauma.Networking
{
interface INetSerializable { }
/// <summary>
/// Interface for entities that the clients can send information of to the server
/// </summary>
interface IClientSerializable : INetSerializable
{
#if CLIENT
void ClientWrite(NetBuffer msg, object[] extraData = null);
#endif
#if SERVER
void ServerRead(ClientNetObject type, NetBuffer msg, Client c);
#endif
}
/// <summary>
/// Interface for entities that the server can send information of to the clients
/// </summary>
interface IServerSerializable : INetSerializable
{
#if SERVER
void ServerWrite(NetBuffer msg, Client c, object[] extraData = null);
#endif
#if CLIENT
void ClientRead(ServerNetObject type, NetBuffer msg, float sendingTime);
#endif
}
}