Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items/Components/Machines/SonarTransducer.cs
T
2019-03-18 20:39:27 +02:00

37 lines
947 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Linq;
namespace Barotrauma.Items.Components
{
class SonarTransducer : Powered
{
const float SendSignalInterval = 0.5f;
private float sendSignalTimer;
public SonarTransducer(Item item, XElement element) : base(item, element)
{
IsActive = true;
}
public override void Update(float deltaTime, Camera cam)
{
UpdateOnActiveEffects(deltaTime);
if (voltage >= minVoltage || PowerConsumption <= 0.0f)
{
sendSignalTimer += deltaTime;
if (sendSignalTimer > SendSignalInterval)
{
item.SendSignal(0, "0101101101101011010", "data_out", sender: null);
sendSignalTimer = SendSignalInterval;
}
}
voltage = 0.0f;
}
}
}