using System; using System.Collections.Generic; using System.Text; using System.Xml.Linq; namespace Barotrauma.Items.Components { class SonarTransducer : Powered { const float SendSignalInterval = 0.5f; private float sendSignalTimer; public SonarTransducer(Item item, XElement element) : base(item, element) { IsActive = true; } public override void Update(float deltaTime, Camera cam) { UpdateOnActiveEffects(deltaTime); if (voltage >= minVoltage || PowerConsumption <= 0.0f) { sendSignalTimer += deltaTime; if (sendSignalTimer > SendSignalInterval) { item.SendSignal(0, "0101101101101011010", "data_out", sender: null); sendSignalTimer = SendSignalInterval; } } voltage = 0.0f; } } }