Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Events/Missions/Mission.cs
T
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

21 lines
599 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class Mission
{
public void ShowMessage(int index)
{
if (index >= Headers.Count && index >= Messages.Count) return;
string header = index < Headers.Count ? Headers[index] : "";
string message = index < Messages.Count ? Messages[index] : "";
//TODO: reimplement
//GameServer.Log(TextManager.Get("MissionInfo") + ": " + header + " - " + message, ServerLog.MessageType.ServerMessage);
new GUIMessageBox(header, message);
}
}
}