- characters aren't teleported outside until they're far enough from hulls (prevents them from "jumping" outside as they're teleported partially inside the body of the sub) - arms are mirrored/flipped when turning in water
- characters aren't teleported outside until they're far enough from hulls (prevents them from "jumping" outside as they're teleported partially inside the body of the sub) - arms are mirrored/flipped when turning in water