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LuaCsForBarotraumaEP
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809fc74dddb9cac50ece4b2436bdfd6bb3f7a641
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
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GameSession
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GameModes
T
History
juanjp600
f59db98188
Fixed case-sensitivity issues, part six quadrillion and one
2018-06-06 15:00:02 -03:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See
#315
2018-03-06 16:43:36 +02:00
MissionMode.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
MultiPlayerCampaign.cs
Fixed case-sensitivity issues, part six quadrillion and one
2018-06-06 15:00:02 -03:00
TraitorManager.cs
Move hard-coded gender pronouns from TextManager to Texts.xml
2017-12-28 21:47:29 +02:00