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LuaCsForBarotraumaEP
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79f3f04c3bb149fc21b91d2d8d447871207d8718
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Screens
T
History
Joonas Rikkonen
627d6ecd78
Minor UI fixes
2017-12-29 21:09:53 +02:00
..
BlurEffect.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CampaignSetupUI.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
CampaignUI.cs
Minor UI fixes
2017-12-29 21:09:53 +02:00
CharacterEditorScreen.cs
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
GameScreen.cs
Fixed LOS not going red + Fixed additive particles not looking right at all
2017-12-20 20:47:17 -03:00
LobbyScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
MainMenuScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
NetLobbyScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
ParticleEditorScreen.cs
Particle additions:
2017-12-29 20:58:29 +02:00
Screen.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
ServerListScreen.cs
Some more hard-coded text removal
2017-12-27 14:40:33 +02:00
SubEditorScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00