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75decbac9eae3ac9a40b9ebecb55ce4f4ac09132
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetEntityEvent
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Regalis 3411448ae8 Submarine position syncing improvements
2016-12-10 19:53:35 +02:00
..
ClientEntityEventManager.cs
Inventory syncing, objHeader is passed to the ClientRead/ServerRead methods so they can determine how to read the msg (is it an inventory update, position, input, etc)
2016-12-10 16:39:58 +02:00
NetEntityEvent.cs
Inventory syncing, objHeader is passed to the ClientRead/ServerRead methods so they can determine how to read the msg (is it an inventory update, position, input, etc)
2016-12-10 16:39:58 +02:00
NetEntityEventManager.cs
Submarine position syncing improvements
2016-12-10 19:53:35 +02:00
ServerEntityEventManager.cs
Inventory syncing, objHeader is passed to the ClientRead/ServerRead methods so they can determine how to read the msg (is it an inventory update, position, input, etc)
2016-12-10 16:39:58 +02:00
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