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vlad.os/LuaCsForBarotraumaEP
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72d5cb227b1f815a8a849db5b81686b4ad6a374f
LuaCsForBarotraumaEP/BarotraumaServer/Source
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History
juanjp600 72d5cb227b Fixed EndGame not working properly + Fixed exception when clients disconnected during a round
2017-06-22 15:20:11 -03:00
..
Characters
Ingame syncing kinda works
2017-06-20 22:28:18 -03:00
GameSession
Further separation of client-specific code
2017-06-16 16:02:07 -03:00
Items
Split Machines ItemComponents
2017-06-18 14:36:11 -03:00
Map
Split Machines ItemComponents
2017-06-18 14:36:11 -03:00
Networking
Ingame syncing kinda works
2017-06-20 22:28:18 -03:00
Screens
Fixed EndGame not working properly + Fixed exception when clients disconnected during a round
2017-06-22 15:20:11 -03:00
Sprite
Fixed client compilation errors
2017-06-14 18:24:11 -03:00
Utils
Ingame syncing kinda works
2017-06-20 22:28:18 -03:00
Camera.cs
Reducing usage of #if CLIENT / #elif SERVER
2017-06-14 17:30:40 -03:00
DebugConsole.cs
Ingame syncing kinda works
2017-06-20 22:28:18 -03:00
GameMain.cs
Server sleep time is slightly smarter + loading debug messages
2017-06-22 00:24:30 -03:00
GameSettings.cs
Further separation of client-specific code
2017-06-16 16:02:07 -03:00
PlayerInput.cs
Reducing usage of #if CLIENT / #elif SERVER
2017-06-14 17:30:40 -03:00
Program.cs
Ingame syncing kinda works
2017-06-20 22:28:18 -03:00
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