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LuaCsForBarotraumaEP
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719f19418c8b29b7776992e94c8091554959a113
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
/
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History
Joonas Rikkonen
719f19418c
Fixed invisible diving suits in respawn shuttles (and possible some other bugs): item constructor instantiates the physics body of the item before finding the hull the item is inside, because otherwise the submarine-field of the body won't be updated until the item moves, causing the item to be rendered at a complete wrong position.
2017-07-28 17:29:44 +03:00
..
Components
Another dockingport syncing fix
2017-07-27 21:33:09 +03:00
CharacterInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
FixRequirement.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Inventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
Item.cs
Fixed invisible diving suits in respawn shuttles (and possible some other bugs): item constructor instantiates the physics body of the item before finding the hull the item is inside, because otherwise the submarine-field of the body won't be updated until the item moves, causing the item to be rendered at a complete wrong position.
2017-07-28 17:29:44 +03:00
ItemInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
ItemPrefab.cs
Disabled debug logging of the loading coroutine when verbose logging isn't enabled
2017-07-23 20:11:55 +03:00
RelatedItem.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00