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LuaCsForBarotraumaEP
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6de0fa4b73eb4eff8f02e0309e447aaaa9fd2bbc
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
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T
History
Joonas Rikkonen
8b12f85f48
(b6f451292) Moved crafting recipes from the fabricator xml to the xmls of the items. Makes it possible for modders to add new craftable items without having to modify the fabricators.
Closes
#1001
2019-04-01 22:51:37 +03:00
..
Components
(b6f451292) Moved crafting recipes from the fabricator xml to the xmls of the items. Makes it possible for modders to add new craftable items without having to modify the fabricators.
Closes
#1001
2019-04-01 22:51:37 +03:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
Item.cs
(6cc2e0541) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-03-27 21:00:33 +02:00
ItemInventory.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
ItemPrefab.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00