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LuaCsForBarotraumaEP
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6db3062cc82fa3a22e95e0ab31728dcad1cd6551
LuaCsForBarotraumaEP
/
Subsurface
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Source
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Items
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Components
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Signal
History
Regalis
6db3062cc8
dmgn
2016-02-05 19:34:10 +02:00
..
AndComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Connection.cs
dmgn
2016-02-05 19:34:10 +02:00
ConnectionPanel.cs
Optimization: Connection recipient caching, resetting cachedshadow data instead of creating a new one
2015-12-21 15:32:42 +02:00
LightComponent.cs
Item.Container bugfix (affected at least railguns in MP), merged the "your crew has died" message box with shiftsummary, reliable reactor syncing, prevent artifacts dropping out of the level
2016-01-12 01:02:05 +02:00
NotComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OrComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OxygenDetector.cs
Moar progress, fixed shadow/los/submarine misalignment issues
2015-12-09 19:29:53 +02:00
RegExFindComponent.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
SignalCheckComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
WaterDetector.cs
Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
2015-11-13 00:52:42 +02:00
WifiComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Wire.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00