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LuaCsForBarotraumaEP
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6bfca5f7feb03bcc2012c5e2b86efcabc72bfb72
LuaCsForBarotraumaEP
/
Barotrauma
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BarotraumaClient
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Source
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Map
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Levels
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BackgroundSprite
History
Joonas Rikkonen
1ff2054ca8
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
..
BackgroundCreature.cs
- The range and volume of sounds emitted by StatusEffects can be changed and they can be set to loop.
2017-08-24 19:56:31 +03:00
BackgroundCreatureManager.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
BackgroundCreaturePrefab.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
BackgroundSpriteManager.cs
Multiple particle emitters can be be attached to a background sprite, hydrothermal vents push characters and subs upwards, tweaked hydrothermal smoke particles & trigger positioning
2017-08-26 17:07:13 +03:00
BackgroundSpritePrefab.cs
Multiple particle emitters can be be attached to a background sprite, hydrothermal vents push characters and subs upwards, tweaked hydrothermal smoke particles & trigger positioning
2017-08-26 17:07:13 +03:00