Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Map/Levels/LevelData.cs
Juan Pablo Arce 0002ad2c50 v0.10.5.1
2020-09-22 11:31:56 -03:00

175 lines
7.7 KiB
C#

using Barotrauma.Extensions;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
class LevelData
{
public enum LevelType
{
LocationConnection,
Outpost
}
public readonly LevelType Type;
public readonly string Seed;
public float Difficulty;
public readonly Biome Biome;
public readonly LevelGenerationParams GenerationParams;
public OutpostGenerationParams ForceOutpostGenerationParams;
public readonly Point Size;
public readonly List<EventPrefab> EventHistory = new List<EventPrefab>();
public readonly List<EventPrefab> NonRepeatableEvents = new List<EventPrefab>();
public LevelData(string seed, float difficulty, float sizeFactor, LevelGenerationParams generationParams, Biome biome)
{
Seed = seed ?? throw new ArgumentException("Seed was null");
Biome = biome ?? throw new ArgumentException("Biome was null");
GenerationParams = generationParams ?? throw new ArgumentException("Level generation parameters were null");
Type = GenerationParams.Type;
Difficulty = difficulty;
sizeFactor = MathHelper.Clamp(sizeFactor, 0.0f, 1.0f);
int width = (int)MathHelper.Lerp(generationParams.MinWidth, generationParams.MaxWidth, sizeFactor);
Size = new Point(
(int)MathUtils.Round(width, Level.GridCellSize),
(int)MathUtils.Round(generationParams.Height, Level.GridCellSize));
}
public LevelData(XElement element)
{
Seed = element.GetAttributeString("seed", "");
Difficulty = element.GetAttributeFloat("difficulty", 0.0f);
Size = element.GetAttributePoint("size", new Point(1000));
Enum.TryParse(element.GetAttributeString("type", "LocationConnection"), out Type);
string generationParamsId = element.GetAttributeString("generationparams", "");
GenerationParams = LevelGenerationParams.LevelParams.Find(l => l.Identifier == generationParamsId);
if (GenerationParams == null)
{
DebugConsole.ThrowError($"Error while loading a level. Could not find level generation params with the ID \"{generationParamsId}\".");
GenerationParams = LevelGenerationParams.LevelParams.FirstOrDefault(l => l.Type == Type);
if (GenerationParams == null)
{
GenerationParams = LevelGenerationParams.LevelParams.First();
}
}
string biomeIdentifier = element.GetAttributeString("biome", "");
Biome = LevelGenerationParams.GetBiomes().FirstOrDefault(b => b.Identifier == biomeIdentifier);
if (Biome == null)
{
DebugConsole.ThrowError($"Error in level data: could not find the biome \"{biomeIdentifier}\".");
Biome = LevelGenerationParams.GetBiomes().First();
}
string[] prefabNames = element.GetAttributeStringArray("eventhistory", new string[] { });
EventHistory.AddRange(EventSet.PrefabList.Where(p => prefabNames.Any(n => p.Identifier.Equals(n, StringComparison.InvariantCultureIgnoreCase))));
string[] nonRepeatablePrefabNames = element.GetAttributeStringArray("nonrepeatableevents", new string[] { });
NonRepeatableEvents.AddRange(EventSet.PrefabList.Where(p => prefabNames.Any(n => p.Identifier.Equals(n, StringComparison.InvariantCultureIgnoreCase))));
}
/// <summary>
/// Instantiates level data using the properties of the connection (seed, size, difficulty)
/// </summary>
public LevelData(LocationConnection locationConnection)
{
Seed = locationConnection.Locations[0].BaseName + locationConnection.Locations[1].BaseName;
Biome = locationConnection.Biome;
Type = LevelType.LocationConnection;
GenerationParams = LevelGenerationParams.GetRandom(Seed, LevelType.LocationConnection, Biome);
Difficulty = locationConnection.Difficulty;
float sizeFactor = MathUtils.InverseLerp(
MapGenerationParams.Instance.SmallLevelConnectionLength,
MapGenerationParams.Instance.LargeLevelConnectionLength,
locationConnection.Length);
int width = (int)MathHelper.Lerp(GenerationParams.MinWidth, GenerationParams.MaxWidth, sizeFactor);
Size = new Point(
(int)MathUtils.Round(width, Level.GridCellSize),
(int)MathUtils.Round(GenerationParams.Height, Level.GridCellSize));
}
/// <summary>
/// Instantiates level data using the properties of the location
/// </summary>
public LevelData(Location location)
{
Seed = location.BaseName;
Biome = location.Biome;
Type = LevelType.Outpost;
GenerationParams = LevelGenerationParams.GetRandom(Seed, LevelType.Outpost, Biome);
Difficulty = 0.0f;
var rand = new MTRandom(ToolBox.StringToInt(Seed));
int width = (int)MathHelper.Lerp(GenerationParams.MinWidth, GenerationParams.MaxWidth, (float)rand.NextDouble());
Size = new Point(
(int)MathUtils.Round(width, Level.GridCellSize),
(int)MathUtils.Round(GenerationParams.Height, Level.GridCellSize));
}
public static LevelData CreateRandom(string seed = "", float? difficulty = null, LevelGenerationParams generationParams = null)
{
if (string.IsNullOrEmpty(seed))
{
seed = Rand.Range(0, int.MaxValue, Rand.RandSync.Server).ToString();
}
Rand.SetSyncedSeed(ToolBox.StringToInt(seed));
LevelType type = generationParams == null ? LevelData.LevelType.LocationConnection : generationParams.Type;
if (generationParams == null) { generationParams = LevelGenerationParams.GetRandom(seed, type); }
var biome =
LevelGenerationParams.GetBiomes().FirstOrDefault(b => generationParams.AllowedBiomes.Contains(b)) ??
LevelGenerationParams.GetBiomes().GetRandom(Rand.RandSync.Server);
return new LevelData(
seed,
difficulty ?? Rand.Range(30.0f, 80.0f, Rand.RandSync.Server),
Rand.Range(0.0f, 1.0f, Rand.RandSync.Server),
generationParams,
biome);
}
public void Save(XElement parentElement)
{
var newElement = new XElement("Level",
new XAttribute("seed", Seed),
new XAttribute("biome", Biome.Identifier),
new XAttribute("type", Type.ToString()),
new XAttribute("difficulty", Difficulty.ToString("G", CultureInfo.InvariantCulture)),
new XAttribute("size", XMLExtensions.PointToString(Size)),
new XAttribute("generationparams", GenerationParams.Identifier));
if (Type == LevelType.Outpost)
{
if (EventHistory.Any())
{
newElement.Add(new XAttribute("eventhistory", string.Join(',', EventHistory.Select(p => p.Identifier))));
}
if (NonRepeatableEvents.Any())
{
newElement.Add(new XAttribute("nonrepeatableevents", string.Join(',', NonRepeatableEvents.Select(p => p.Identifier))));
}
}
parentElement.Add(newElement);
}
}
}