Details: - Assembly Mgmt Service for loading now a separate interface, not intended for normal use. - Assembly Loader work; implemented custom dictionary key and table. - Assembly loading work. - EventService completed. - Moved assembly extensions to ModUtils.cs - Work to event service. NetworkService work - Added ImpromptuInterfaces package. - Networking Service work to support NetVars - Event Service - Added assemblies references package for script compilation. Updated Roslyn version for compatibility. - Package Loading work. Swap Harmony to HarmonyX - More refactor conversion to FluentResults. - Updated StylesService to return Results. - Refactor of PackageService partially complete. - Made IService.Reset() required to return a Result. - Moved plugin/assembly related code to their own folder (same namespace). - Updated interfaces to reflect the use of Result<T>. - Partial refactor, incomplete. - Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code. - Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs). - Reapplied old branch changes.
33 lines
1.8 KiB
C#
33 lines
1.8 KiB
C#
using System;
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using System.Globalization;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using Barotrauma.LuaCs.Data;
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namespace Barotrauma.LuaCs.Services;
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public interface ILocalizationService : IReusableService
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{
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IReadOnlyCollection<CultureInfo> GetLoadedLocales();
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void Remove(ImmutableArray<ILocalizationResourceInfo> localizations);
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FluentResults.Result SetCurrentCulture(CultureInfo culture);
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FluentResults.Result SetCurrentCulture(string cultureName);
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FluentResults.Result LoadLocalizations(ImmutableArray<ILocalizationResourceInfo> localizationResources);
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/// <summary>
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/// Tries to get a localized string without a fallback. Returns success/failure and associated data.
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/// </summary>
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/// <param name="key">Neutral localization key.</param>
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/// <returns></returns>
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FluentResults.Result<string> GetLocalizedString(string key);
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FluentResults.Result<string> GetLocalizedString(string key, CultureInfo targetCulture);
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string GetLocalizedString(string key, string fallback);
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string GetLocalizedString(string key, string fallback, CultureInfo targetCulture);
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FluentResults.Result<string> GetLocalizedStringForPackage(ContentPackage package, string key);
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FluentResults.Result<string> GetLocalizedStringForPackage(ContentPackage package, string key, CultureInfo targetCulture);
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string GetLocalizedStringForPackage(ContentPackage package, string key, string fallback);
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string GetLocalizedStringForPackage(ContentPackage package, string key, string fallback, CultureInfo targetCulture);
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FluentResults.Result RegisterLocalizationResolver(CultureInfo targetCulture, Func<string, CultureInfo, string> factoryResolver);
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bool IsCurrentCultureSupported(IResourceCultureInfo culturesInfo);
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}
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