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LuaCsForBarotraumaEP
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674f5a656fb5838379466fa70f69263e9c1f3b3e
LuaCsForBarotraumaEP
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Barotrauma
T
History
Joonas Rikkonen
674f5a656f
(65debb5e8) Remove HasAccessToPath method. Add CanAccessThroughDoor method and use it in GetNodePenalty method. Shouldn't anymore find paths to places where doesn't have access to. TODO: CheckDoorsInPath should ideally use the same code for checking the doors, but since it works ok, I didn't touch it (much). Merely reduced the interact distance.
2019-05-16 05:38:17 +03:00
..
BarotraumaClient
(65debb5e8) Remove HasAccessToPath method. Add CanAccessThroughDoor method and use it in GetNodePenalty method. Shouldn't anymore find paths to places where doesn't have access to. TODO: CheckDoorsInPath should ideally use the same code for checking the doors, but since it works ok, I didn't touch it (much). Merely reduced the interact distance.
2019-05-16 05:38:17 +03:00
BarotraumaServer
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
BarotraumaShared
(65debb5e8) Remove HasAccessToPath method. Add CanAccessThroughDoor method and use it in GetNodePenalty method. Shouldn't anymore find paths to places where doesn't have access to. TODO: CheckDoorsInPath should ideally use the same code for checking the doors, but since it works ok, I didn't touch it (much). Merely reduced the interact distance.
2019-05-16 05:38:17 +03:00
Launcher
2f107db...5202af9
2019-03-18 21:42:26 +02:00