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LuaCsForBarotraumaEP
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66af3464a9e69fe77b79ba5f6660e927e446c228
LuaCsForBarotraumaEP
/
Barotrauma
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BarotraumaShared
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Joonas Rikkonen
66af3464a9
(4d472a71c) Removing an item after it's been combined doesn't trigger the OnBroken StatusEffects (e.g. combining two half-full flash powder jars doesn't cause them to explode), made all crafting materials disappear after they've been fully used.
Closes
#1303
2019-03-27 13:52:04 +02:00
..
Components
(4d472a71c) Removing an item after it's been combined doesn't trigger the OnBroken StatusEffects (e.g. combining two half-full flash powder jars doesn't cause them to explode), made all crafting materials disappear after they've been fully used.
Closes
#1303
2019-03-27 13:52:04 +02:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Item.cs
(913ed2ce9) Merge remote-tracking branch 'origin/dev' into enemy-ai
2019-03-26 14:07:11 +02:00
ItemInventory.cs
633e54b...7cc231b
2019-03-20 14:25:03 +02:00
ItemPrefab.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00