Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
65006c5da127f649b8062e3a1a286093ef0c50f4
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Machines
History
Regalis 050f7ffc83 Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:21:05 +03:00
..
Controller.cs
- fixed Submarine.MainSub not being set in tutorialmode
2016-07-25 18:38:50 +03:00
Deconstructor.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:21:05 +03:00
Engine.cs
Added some missing UpdateGUI implementations
2016-09-18 11:41:17 -03:00
Fabricator.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:21:05 +03:00
MiniMap.cs
asdfasdf
2016-09-08 21:26:15 +03:00
OxygenGenerator.cs
Fixed vents, more powerful oxygen generators in vanilla subs
2016-05-30 18:25:50 +03:00
Pump.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
Radar.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
Reactor.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
Steering.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
Vent.cs
Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00
Powered by Gitea Version: 1.25.4 Page: 57ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API