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LuaCsForBarotraumaEP
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62dd055e8d88254a1d5bddeec4e54ab2ff6cb1be
LuaCsForBarotraumaEP
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Subsurface
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Networking
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GameClient.cs
Regalis
e2d0e7fe24
Moved collider position correction logic to the physicsbody class (so that it can be used for sub & item syncing), character position msg length is written in bytes instead of bits, misc cleanup/refactoring
2016-10-19 20:49:18 +03:00
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