61b90464dda38278a50e5985cc1583c51914b3de
- Fixed server keeping clients focused on entities until they report focusing on something else. This allowed clients to interact with the entity they previously focused on, even if they weren't anywhere near anymore. - Checking if clients are allowed to focus on an entity before letting them do so (!!!). - Server doesn't highlight entities when a client focuses on them. - Characters can interact with a wire if they've selected either of the items it's connected to.
Barotrauma
Copyright © Undertow Games 2017
Before downloading the source code, please read the EULA.
Links:
Official Website: www.undertowgames.com/barotrauma
Forums: http://undertowgames.com/forum/
Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki
Prerequisities:
- Visual Studio with C# 6.0 support (VS 2015 or later recommended)
- MonoGame 3.5
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