545 lines
10 KiB
Lua
545 lines
10 KiB
Lua
-- luacheck: ignore 111
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--[[--
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Barotrauma.Level
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]]
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-- @code Level
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-- @pragma nostrip
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local Level = {}
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--- GenerateMissionResources
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-- @realm shared
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-- @tparam ItemPrefab prefab
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-- @tparam number requiredAmount
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-- @tparam Single& rotation
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-- @treturn table
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function GenerateMissionResources(prefab, requiredAmount, rotation) end
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--- GetRandomItemPos
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-- @realm shared
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-- @tparam PositionType spawnPosType
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-- @tparam number randomSpread
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-- @tparam number minDistFromSubs
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-- @tparam number offsetFromWall
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-- @tparam function filter
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-- @treturn Vector2
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function GetRandomItemPos(spawnPosType, randomSpread, minDistFromSubs, offsetFromWall, filter) end
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--- TryGetInterestingPositionAwayFromPoint
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-- @realm shared
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-- @tparam bool useSyncedRand
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-- @tparam PositionType positionType
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-- @tparam number minDistFromSubs
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-- @tparam Vector2& position
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-- @tparam Vector2 awayPoint
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-- @tparam number minDistFromPoint
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-- @tparam function filter
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-- @treturn bool
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function TryGetInterestingPositionAwayFromPoint(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter) end
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--- TryGetInterestingPosition
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-- @realm shared
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-- @tparam bool useSyncedRand
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-- @tparam PositionType positionType
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-- @tparam number minDistFromSubs
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-- @tparam Vector2& position
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-- @tparam function filter
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-- @treturn bool
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function TryGetInterestingPosition(useSyncedRand, positionType, minDistFromSubs, position, filter) end
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--- TryGetInterestingPosition
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-- @realm shared
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-- @tparam bool useSyncedRand
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-- @tparam PositionType positionType
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-- @tparam number minDistFromSubs
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-- @tparam Point& position
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-- @tparam Vector2 awayPoint
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-- @tparam number minDistFromPoint
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-- @tparam function filter
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-- @treturn bool
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function TryGetInterestingPosition(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter) end
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--- Update
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-- @realm shared
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-- @tparam number deltaTime
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-- @tparam Camera cam
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function Update(deltaTime, cam) end
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--- GetBottomPosition
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-- @realm shared
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-- @tparam number xPosition
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-- @treturn Vector2
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function GetBottomPosition(xPosition) end
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--- GetAllCells
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-- @realm shared
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-- @treturn table
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function GetAllCells() end
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--- GetCells
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-- @realm shared
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-- @tparam Vector2 worldPos
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-- @tparam number searchDepth
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-- @treturn table
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function GetCells(worldPos, searchDepth) end
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--- GetClosestCell
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-- @realm shared
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-- @tparam Vector2 worldPos
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-- @treturn VoronoiCell
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function GetClosestCell(worldPos) end
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--- IsCloseToStart
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-- @realm shared
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-- @tparam Vector2 position
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-- @tparam number minDist
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-- @treturn bool
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function IsCloseToStart(position, minDist) end
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--- IsCloseToEnd
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-- @realm shared
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-- @tparam Vector2 position
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-- @tparam number minDist
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-- @treturn bool
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function IsCloseToEnd(position, minDist) end
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--- IsCloseToStart
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-- @realm shared
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-- @tparam Point position
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-- @tparam number minDist
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-- @treturn bool
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function IsCloseToStart(position, minDist) end
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--- IsCloseToEnd
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-- @realm shared
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-- @tparam Point position
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-- @tparam number minDist
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-- @treturn bool
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function IsCloseToEnd(position, minDist) end
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--- PrepareBeaconStation
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-- @realm shared
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function PrepareBeaconStation() end
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--- CheckBeaconActive
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-- @realm shared
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-- @treturn bool
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function CheckBeaconActive() end
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--- SpawnCorpses
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-- @realm shared
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function SpawnCorpses() end
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--- SpawnNPCs
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-- @realm shared
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function SpawnNPCs() end
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--- GetRealWorldDepth
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-- @realm shared
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-- @tparam number worldPositionY
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-- @treturn number
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function GetRealWorldDepth(worldPositionY) end
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--- DebugSetStartLocation
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-- @realm shared
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-- @tparam Location newStartLocation
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function DebugSetStartLocation(newStartLocation) end
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--- DebugSetEndLocation
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-- @realm shared
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-- @tparam Location newEndLocation
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function DebugSetEndLocation(newEndLocation) end
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--- Remove
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-- @realm shared
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function Remove() end
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--- ServerWrite
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-- @realm shared
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-- @tparam IWriteMessage msg
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-- @tparam Client c
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-- @tparam Object[] extraData
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function ServerWrite(msg, c, extraData) end
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--- Generate
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-- @realm shared
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-- @tparam LevelData levelData
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-- @tparam bool mirror
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-- @tparam SubmarineInfo startOutpost
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-- @tparam SubmarineInfo endOutpost
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-- @treturn Level
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function Level.Generate(levelData, mirror, startOutpost, endOutpost) end
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--- GetTooCloseCells
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-- @realm shared
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-- @tparam Vector2 position
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-- @tparam number minDistance
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-- @treturn table
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function GetTooCloseCells(position, minDistance) end
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--- FreeID
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-- @realm shared
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function FreeID() end
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--- GetType
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-- @realm shared
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-- @treturn Type
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function GetType() end
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--- ToString
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-- @realm shared
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-- @treturn string
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function ToString() end
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--- Equals
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-- @realm shared
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-- @tparam Object obj
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-- @treturn bool
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function Equals(obj) end
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--- GetHashCode
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-- @realm shared
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-- @treturn number
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function GetHashCode() end
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---
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-- Level.Loaded, Field of type Level
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-- @realm shared
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-- @Level Level.Loaded
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---
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-- AbyssArea, Field of type Rectangle
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-- @realm shared
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-- @Rectangle AbyssArea
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---
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-- AbyssStart, Field of type number
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-- @realm shared
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-- @number AbyssStart
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---
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-- AbyssEnd, Field of type number
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-- @realm shared
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-- @number AbyssEnd
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---
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-- StartPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 StartPosition
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---
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-- StartExitPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 StartExitPosition
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---
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-- Size, Field of type Point
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-- @realm shared
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-- @Point Size
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---
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-- EndPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 EndPosition
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---
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-- EndExitPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 EndExitPosition
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---
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-- BottomPos, Field of type number
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-- @realm shared
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-- @number BottomPos
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---
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-- SeaFloorTopPos, Field of type number
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-- @realm shared
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-- @number SeaFloorTopPos
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---
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-- CrushDepth, Field of type number
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-- @realm shared
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-- @number CrushDepth
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---
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-- RealWorldCrushDepth, Field of type number
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-- @realm shared
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-- @number RealWorldCrushDepth
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---
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-- SeaFloor, Field of type LevelWall
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-- @realm shared
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-- @LevelWall SeaFloor
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---
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-- Ruins, Field of type table
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-- @realm shared
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-- @table Ruins
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---
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-- Wrecks, Field of type table
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-- @realm shared
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-- @table Wrecks
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---
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-- BeaconStation, Field of type Submarine
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-- @realm shared
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-- @Submarine BeaconStation
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---
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-- ExtraWalls, Field of type table
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-- @realm shared
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-- @table ExtraWalls
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---
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-- UnsyncedExtraWalls, Field of type table
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-- @realm shared
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-- @table UnsyncedExtraWalls
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---
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-- Tunnels, Field of type table
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-- @realm shared
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-- @table Tunnels
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---
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-- Caves, Field of type table
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-- @realm shared
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-- @table Caves
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---
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-- PositionsOfInterest, Field of type table
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-- @realm shared
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-- @table PositionsOfInterest
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---
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-- StartOutpost, Field of type Submarine
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-- @realm shared
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-- @Submarine StartOutpost
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---
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-- EndOutpost, Field of type Submarine
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-- @realm shared
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-- @Submarine EndOutpost
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---
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-- EqualityCheckValues, Field of type table
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-- @realm shared
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-- @table EqualityCheckValues
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---
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-- EntitiesBeforeGenerate, Field of type table
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-- @realm shared
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-- @table EntitiesBeforeGenerate
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---
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-- EntityCountBeforeGenerate, Field of type number
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-- @realm shared
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-- @number EntityCountBeforeGenerate
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---
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-- EntityCountAfterGenerate, Field of type number
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-- @realm shared
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-- @number EntityCountAfterGenerate
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---
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-- TopBarrier, Field of type Body
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-- @realm shared
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-- @Body TopBarrier
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---
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-- BottomBarrier, Field of type Body
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-- @realm shared
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-- @Body BottomBarrier
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---
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-- LevelObjectManager, Field of type LevelObjectManager
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-- @realm shared
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-- @LevelObjectManager LevelObjectManager
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---
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-- Generating, Field of type bool
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-- @realm shared
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-- @bool Generating
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---
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-- StartLocation, Field of type Location
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-- @realm shared
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-- @Location StartLocation
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---
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-- EndLocation, Field of type Location
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-- @realm shared
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-- @Location EndLocation
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---
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-- Mirrored, Field of type bool
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-- @realm shared
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-- @bool Mirrored
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---
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-- Seed, Field of type string
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-- @realm shared
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-- @string Seed
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---
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-- Difficulty, Field of type number
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-- @realm shared
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-- @number Difficulty
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---
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-- Type, Field of type LevelType
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-- @realm shared
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-- @LevelType Type
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---
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-- Level.IsLoadedOutpost, Field of type bool
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-- @realm shared
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-- @bool Level.IsLoadedOutpost
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---
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-- GenerationParams, Field of type LevelGenerationParams
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-- @realm shared
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-- @LevelGenerationParams GenerationParams
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---
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-- BackgroundTextureColor, Field of type Color
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-- @realm shared
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-- @Color BackgroundTextureColor
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---
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-- BackgroundColor, Field of type Color
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-- @realm shared
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-- @Color BackgroundColor
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---
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-- WallColor, Field of type Color
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-- @realm shared
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-- @Color WallColor
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---
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-- PathPoints, Field of type table
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-- @realm shared
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-- @table PathPoints
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---
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-- AbyssResources, Field of type table
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-- @realm shared
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-- @table AbyssResources
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---
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-- Removed, Field of type bool
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-- @realm shared
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-- @bool Removed
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---
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-- IdFreed, Field of type bool
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-- @realm shared
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-- @bool IdFreed
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---
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-- SimPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 SimPosition
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---
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-- Position, Field of type Vector2
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-- @realm shared
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-- @Vector2 Position
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---
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-- WorldPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 WorldPosition
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---
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-- DrawPosition, Field of type Vector2
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-- @realm shared
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-- @Vector2 DrawPosition
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---
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-- Submarine, Field of type Submarine
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-- @realm shared
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-- @Submarine Submarine
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---
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-- AiTarget, Field of type AITarget
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-- @realm shared
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-- @AITarget AiTarget
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---
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-- InDetectable, Field of type bool
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-- @realm shared
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-- @bool InDetectable
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---
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-- SpawnTime, Field of type number
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-- @realm shared
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-- @number SpawnTime
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---
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-- AbyssIslands, Field of type table
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-- @realm shared
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-- @table AbyssIslands
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---
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-- siteCoordsX, Field of type table
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-- @realm shared
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-- @table siteCoordsX
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---
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-- siteCoordsY, Field of type table
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-- @realm shared
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-- @table siteCoordsY
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---
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-- distanceField, Field of type table
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-- @realm shared
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-- @table distanceField
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---
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-- LevelData, Field of type LevelData
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-- @realm shared
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-- @LevelData LevelData
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---
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-- Level.ForcedDifficulty, Field of type Nullable`1
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-- @realm shared
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-- @Nullable`1 Level.ForcedDifficulty
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---
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-- Level.MaxEntityDepth, Field of type number
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-- @realm shared
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-- @number Level.MaxEntityDepth
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---
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-- Level.ShaftHeight, Field of type number
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-- @realm shared
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-- @number Level.ShaftHeight
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---
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-- Level.MaxSubmarineWidth, Field of type number
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-- @realm shared
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-- @number Level.MaxSubmarineWidth
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---
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-- Level.ExitDistance, Field of type number
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-- @realm shared
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-- @number Level.ExitDistance
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---
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-- Level.GridCellSize, Field of type number
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-- @realm shared
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-- @number Level.GridCellSize
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---
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-- Level.DefaultRealWorldCrushDepth, Field of type number
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-- @realm shared
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-- @number Level.DefaultRealWorldCrushDepth
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---
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-- ID, Field of type number
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-- @realm shared
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-- @number ID
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