Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Cs/ACsMod.cs
T
2022-04-15 21:28:22 +03:00

41 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
namespace Barotrauma
{
public abstract class ACsMod : IDisposable
{
private static List<ACsMod> mods = new List<ACsMod>();
public static List<ACsMod> LoadedMods { get => mods; }
//public static ACsMod CreateInstance(Type type)
//{
// if (!type.IsSubclassOf(typeof(ACsMod))) throw new Exception("Type argument is not the subclass of ACsMod.");
// return type.GetConstructor(new Type[] { }).Invoke(new object[] { }) as ACsMod;
//}
public bool IsDisposed { get; private set; }
public ACsMod()
{
IsDisposed = false;
LoadedMods.Add(this);
Start();
}
public void Dispose() {
Stop();
LoadedMods.Remove(this);
IsDisposed = true;
}
// TODO: some hooks
/// Mod initialization
public abstract void Start();
/// Error or client exit
public abstract void Stop();
public virtual void Update() { }
}
}