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LuaCsForBarotraumaEP
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5bdd801da4e24acfcb8532a9b8ca7677df61a4d4
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
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CharacterNetworking.cs
Regalis
aca85c2708
All characters start disabled in the multiplayer mode, and are enabled when the client starts receiving position updates for the character, OR when the server starts receiving inputs from the client controlling the character, OR if the character is controlled locally. (-> no more floating, frozen characters at the start of a round)
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+ the server disables AICharacters that are far away from all players
2017-03-25 20:10:47 +02:00
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