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5b60d0aef4eaf81ed945ee2024cdd7e0055be504
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Events/Missions
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Joonas Rikkonen 3747852c13 Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved. Closes #694
2018-08-20 16:23:40 +03:00
..
CargoMission.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
CombatMission.cs
Wifi components can't communicate with the enemy sub in combat missions. Fixes #554
2018-08-01 13:52:47 +03:00
Mission.cs
Mission initialization fixes
2018-05-18 12:23:31 +03:00
MissionPrefab.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
MonsterMission.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
SalvageMission.cs
Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved. Closes #694
2018-08-20 16:23:40 +03:00
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