Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CustomAbilities/CharacterAbilityApprenticeship.cs
T
2021-09-10 04:52:34 +09:00

22 lines
762 B
C#

using Microsoft.Xna.Framework;
using System;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityApprenticeship : CharacterAbility
{
public CharacterAbilityApprenticeship(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
}
protected override void ApplyEffect(AbilityObject abilityObject)
{
if ((abilityObject as IAbilityString)?.String is string skillIdentifier && (abilityObject as IAbilityCharacter)?.Character is Character character)
{
Character.Info?.IncreaseSkillLevel(skillIdentifier, 1.0f, character.Position + Vector2.UnitY * 175.0f);
}
}
}
}