Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
53bfbb3ea7edfcc48a504887a99722e9c1dee4bb
LuaCsForBarotraumaEP/Subsurface/Source/Characters/BackgroundSprite/BackgroundSpriteManager.cs
Regalis 2b65392a3c BackgroundSpriteManager takes the rotation and pivot point of the sprites into account when determining which cells of the "sprite grid" the sprite occupies (-> partially visible sprites shouldn't be culled away anymore)
2017-03-29 23:28:09 +03:00

13 KiB
Raw Blame History

View Raw
Reference in New Issue View Git Blame Copy Permalink
Powered by Gitea Version: 1.25.4 Page: 3477ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API