4bdbf05875
- StatusEffect sounds are configured as child elements of the StatusEffect (instead of attributes). - Background sprites can emit sounds.
15 lines
367 B
C#
15 lines
367 B
C#
using Microsoft.Xna.Framework;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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partial class BackgroundSpritePrefab
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{
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public readonly Particles.ParticleEmitterPrefab ParticleEmitterPrefab;
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public readonly Vector2 EmitterPosition;
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public readonly XElement SoundElement;
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public readonly Vector2 SoundPosition;
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}
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}
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