75 lines
2.2 KiB
C#
75 lines
2.2 KiB
C#
using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Barotrauma.Networking
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{
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class ServerEntityEventManager : NetEntityEventManager
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{
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private List<ServerEntityEvent> events;
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private UInt32 ID;
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public ServerEntityEventManager(GameServer server)
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{
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events = new List<ServerEntityEvent>();
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}
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public void CreateEvent(IServerSerializable entity, object[] extraData = null)
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{
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if (!(entity is Entity))
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{
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DebugConsole.ThrowError("Can't create an entity event for " + entity + "!");
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return;
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}
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ID++;
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var newEvent = new ServerEntityEvent(entity, ID);
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if (extraData != null) newEvent.SetData(extraData);
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events.Add(newEvent);
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}
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/// <summary>
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/// Writes all the events that the client hasn't received yet into the outgoing message
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/// </summary>
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public void Write(Client client, NetOutgoingMessage msg)
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{
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if (events.Count == 0) return;
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List<NetEntityEvent> eventsToSync = new List<NetEntityEvent>();
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for (int i = events.Count - 1; i >= 0 && events[i].ID > client.lastRecvEntityEventID; i--)
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{
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eventsToSync.Insert(0, events[i]);
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}
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if (eventsToSync.Count == 0) return;
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Write(msg, eventsToSync, client);
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}
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protected override void WriteEvent(NetBuffer buffer, NetEntityEvent entityEvent, Client recipient = null)
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{
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var serverEvent = entityEvent as ServerEntityEvent;
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if (serverEvent == null) return;
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serverEvent.Write(buffer, recipient);
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}
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protected override void ReadEvent(NetIncomingMessage buffer, INetSerializable entity, float sendingTime, Client sender = null)
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{
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var clientEntity = entity as IClientSerializable;
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if (clientEntity == null) return;
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clientEntity.ServerRead(buffer, sender);
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}
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public void Clear()
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{
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events.Clear();
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}
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}
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}
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