Files
LuaCsForBarotraumaEP/Subsurface/Map/Location.cs

48 lines
1.0 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Subsurface
{
class Location
{
string name;
Vector2 mapPosition;
LocationType type;
public string Name
{
get { return name; }
}
public Vector2 MapPosition
{
get { return mapPosition; }
}
public Location(Vector2 mapPosition)
{
this.name = RandomName(LocationType.Random());
this.mapPosition = mapPosition;
}
public static Location CreateRandom(Vector2 position)
{
return new Location(position);
}
private string RandomName(LocationType type)
{
string name = ToolBox.GetRandomLine("Content/Map/locationNames.txt");
int nameFormatIndex = Rand.Int(type.NameFormats.Count);
return type.NameFormats[nameFormatIndex].Replace("[name]", name);
}
}
}