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LuaCsForBarotraumaEP
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419384188ad2187cbbcf780e4e8346c9eeb1b684
LuaCsForBarotraumaEP
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Subsurface
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Source
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Items
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Components
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Machines
History
Regalis
308ae7a8b0
v0.3.3
2016-02-20 21:52:05 +02:00
..
Controller.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Deconstructor.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Engine.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
Fabricator.cs
Water dustparticle fixes, random variation in background color, submarine is automatically moved to origo when loading, configuring a fabricable item with no material requirements doesn't throw an error, AI characters can't open doors if in handcuffs, engines can be picked through doors
2016-02-20 18:24:38 +02:00
MiniMap.cs
Lobbyscreen store fixes, sub name textbox & save button in sub editor, transitioncinematic on crew death, saving reactor state, radar marker position fix, minimap fix, button sounds, artifact positioning fix, better LegUp prevention method, some music clips when round ends
2016-01-03 01:13:32 +02:00
OxygenGenerator.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
Pump.cs
v0.3.3
2016-02-20 21:52:05 +02:00
Radar.cs
Taking structure offset from origin into account when spawning the sub, repairtool automatically targets last section if welding the second-to-last
2016-02-20 14:12:04 +02:00
Reactor.cs
Fixed networkevents crashing due to client trying to access server.connectedclients
2016-02-19 17:18:31 +02:00
Steering.cs
Navigation requires power, locationtypes and missions included in content packages
2016-02-18 22:04:47 +02:00
Vent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00