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41569675f31a3d677df52d7c6006e03240e9f0d2
LuaCsForBarotraumaEP/Subsurface/Source/Map/Structure.cs
Regalis 50bee3da41 Wall convexhulls are split every 5 sections, convexhull edges that overlap with another convexhull are ignored (i.e. unneccessarys shadows aren't drawn where two walls meet)
2016-06-01 20:58:03 +03:00

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