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LuaCsForBarotraumaEP
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4120cabd6ee83de16ef0eb88d17c0b4ff8874087
LuaCsForBarotraumaEP
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Subsurface
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Sounds
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Regalis
709d4efde9
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
2015-10-08 21:48:04 +03:00
..
AmbientSoundManager.cs
Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
2015-10-04 14:49:05 +03:00
OggSound.cs
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
2015-10-08 21:48:04 +03:00
OggStream.cs
Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
2015-10-06 21:18:36 +03:00
Sound.cs
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
2015-10-08 21:48:04 +03:00
SoundManager.cs
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
2015-10-08 21:48:04 +03:00