This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3df2c20ee1bc1ee2e657cfca7bc1c6696cb334c3
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
GameSession
/
GameModes
History
Joonas Rikkonen
6e78e945a7
Minor code style nitpicking :)
2017-12-05 19:05:21 +02:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
MissionMode.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
MultiplayerCampaign.cs
Renaming fields in the Client class for consistency
2017-11-23 20:43:22 +02:00
TraitorManager.cs
Minor code style nitpicking :)
2017-12-05 19:05:21 +02:00