41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System.Collections.ObjectModel;
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namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
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{
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/// <summary>
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/// Provides methods for accessing a mipmap chain.
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/// </summary>
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public sealed class MipmapChain : Collection<BitmapContent>
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{
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/// <summary>
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/// Initializes a new instance of MipmapChain.
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/// </summary>
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public MipmapChain()
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{
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}
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/// <summary>
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/// Initializes a new instance of MipmapChain with the specified mipmap.
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/// </summary>
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/// <param name="bitmap"></param>
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public MipmapChain(BitmapContent bitmap)
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{
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Add(bitmap);
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}
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/// <summary>
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/// Constructs a new mipmap chain containing the specified bitmap.
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/// </summary>
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/// <param name="bitmap">Bitmap used for the mipmap chain.</param>
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/// <returns>Resultant mipmap chain.</returns>
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public static implicit operator MipmapChain(BitmapContent bitmap)
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{
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return new MipmapChain(bitmap);
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}
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}
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}
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