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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework.Content.Pipeline/Graphics/EffectContent.cs
2019-06-25 16:00:44 +03:00

26 lines
720 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
{
/// <summary>
/// Contains the source code for a DirectX Effect, loaded from a .fx file.
/// </summary>
public class EffectContent : ContentItem
{
/// <summary>
/// Initializes a new instance of EffectContent.
/// </summary>
public EffectContent()
{
}
/// <summary>
/// Gets or sets the effect program source code.
/// </summary>
public string EffectCode { get; set; }
}
}