// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics { /// /// Contains the source code for a DirectX Effect, loaded from a .fx file. /// public class EffectContent : ContentItem { /// /// Initializes a new instance of EffectContent. /// public EffectContent() { } /// /// Gets or sets the effect program source code. /// public string EffectCode { get; set; } } }