// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
{
///
/// Contains the source code for a DirectX Effect, loaded from a .fx file.
///
public class EffectContent : ContentItem
{
///
/// Initializes a new instance of EffectContent.
///
public EffectContent()
{
}
///
/// Gets or sets the effect program source code.
///
public string EffectCode { get; set; }
}
}