50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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namespace Microsoft.Xna.Framework.Content.Pipeline
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{
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/// <summary>
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/// Content building statistics for a single source content file.
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/// </summary>
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public struct ContentStats
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{
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/// <summary>
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/// The absolute path to the source content file.
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/// </summary>
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public string SourceFile;
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/// <summary>
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/// The absolute path to the destination content file.
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/// </summary>
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public string DestFile;
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/// <summary>
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/// The content processor type name.
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/// </summary>
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public string ProcessorType;
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/// <summary>
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/// The content type name.
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/// </summary>
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public string ContentType;
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/// <summary>
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/// The source file size in bytes.
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/// </summary>
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public long SourceFileSize;
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/// <summary>
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/// The destination file size in bytes.
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/// </summary>
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public long DestFileSize;
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/// <summary>
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/// The content build time in seconds.
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/// </summary>
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public float BuildSeconds;
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}
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}
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