Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Events/Missions/Mission.cs
T
2019-11-21 18:22:25 +01:00

26 lines
706 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class Mission
{
partial void ShowMessageProjSpecific(int index)
{
if (index >= Headers.Count && index >= Messages.Count) { return; }
string header = index < Headers.Count ? Headers[index] : "";
string message = index < Messages.Count ? Messages[index] : "";
new GUIMessageBox(header, message, buttons: new string[0], type: GUIMessageBox.Type.InGame, icon: Prefab.Icon)
{
IconColor = Prefab.IconColor
};
}
public void ClientRead(IReadMessage msg)
{
State = msg.ReadInt16();
}
}
}